It wont seem to join the party when i invite it with the character i want it to heal. It logs in, casts agi increase and ruwach then sits down. What i want it to do is simply follow me around and heal me. Here's what i have set:
######## Main configuration ########
alias_heal sp 28
allowedMaps
allowedMaps_reaction 1
attackAuto 0
attackAuto_party 0
attackAuto_onlyWhenSafe 0
attackAuto_followTarget 1
attackAuto_inLockOnly 1
attackDistance 1.5
attackDistanceAuto 0
attackMaxDistance 2.5
attackMaxRouteDistance 100
attackMaxRouteTime 4
attackMinPlayerDistance 2
attackMinPortalDistance 4
attackUseWeapon 1
attackNoGiveup 0
attackCanSnipe 0
attackCheckLOS 0
attackLooters 0
attackChangeTarget 1
aggressiveAntiKS 0
autoMoveOnDeath 0
autoMoveOnDeath_x
autoMoveOnDeath_y
autoMoveOnDeath_map
attackEquip_topHead
attackEquip_midHead
attackEquip_lowHead
attackEquip_leftHand
attackEquip_rightHand
attackEquip_leftAccessory
attackEquip_rightAccessory
attackEquip_robe
attackEquip_armor
attackEquip_shoes
attackEquip_arrow
useSelf_skill Heal {
lvl 10
hp < 50%
sp > 10%
}
useSelf_skill Increase AGI {
lvl 1
whenStatusInactive Increase AGI
sp > 10%
timeout 5
}
useSelf_skill Ruwach {
lvl 1
whenStatusInactive Ruwach
sp > 10%
timeout 10
}
partySkill Heal {
lvl 10
target_hp < 70%
sp > 10 %
}
partySkill Increase AGI {
lvl 1
sp > 45
notInTown 0
timeout 3
target_whenStatusInactive Increase AGI
target_timeout 240
}
autoBreakTime {
startTime
stopTime
}
autoConfChange {
minTime
varTime
lvl
joblvl
}
autoMakeArrows 0
autoRestart 0
autoRestartMin 10800
autoRestartSeed 3600
autoRestartSleep 1
autoSleepMin 900
autoSleepSeed 900
autoResponse 0
autoSpell
avoidGM_near 0
avoidGM_near_inTown 0
avoidGM_talk 0
avoidGM_reconnect 1800
avoidGM_ignoreList
avoidList 1
avoidList_inLockOnly 0
avoidList_reconnect 1800
cachePlayerNames 1
cachePlayerNames_duration 900
cachePlayerNames_maxSize 100
clientSight 20
dcOnDeath 0
dcOnDualLogin 0
dcOnDisconnect 0
dcOnEmptyArrow 0
dcOnMaxReconnections 0
dcOnMute 0
dcOnPM 0
dcOnZeny 0
dcOnStorageFull 1
dcOnPlayer 0
follow 1
followTarget <JJang>
followEmotion 1
followEmotion_distance 4
followFaceDirection 0
followDistanceMax 6
followDistanceMin 3
followLostStep 12
followSitAuto 0
followBot 0
itemsTakeAuto 2
itemsTakeAuto_party 0
itemsGatherAuto 2
itemsMaxWeight 89
itemsMaxWeight_sellOrStore 48
itemsMaxNum_sellOrStore 99
cartMaxWeight 7900
itemsTakeAuto_new 0
lockMap
lockMap_x
lockMap_y
lockMap_randX
lockMap_randY
route_escape_reachedNoPortal 1
route_escape_randomWalk 1
route_escape_shout
route_randomWalk 1
route_randomWalk_inTown 0
route_randomWalk_maxRouteTime 75
route_maxWarpFee
route_maxNpcTries 5
route_teleport 0
route_teleport_minDistance 150
route_teleport_maxTries 8
route_teleport_notInMaps
route_step 15
runFromTarget 0
runFromTarget_dist 6
saveMap
saveMap_warpToBuyOrSell 1
saveMap_warpChatCommand
shopAuto_open 0
shop_random 0
sitAuto_hp_lower 40
sitAuto_hp_upper 100
sitAuto_sp_lower 20
sitAuto_sp_upper 50
sitAuto_over_50 0
sitAuto_idle 0
sitAuto_look
sitAuto_look_from_wall
statsAddAuto 0
statsAddAuto_list
statsAddAuto_dontUseBonus 0
statsAdd_over_99 0
skillsAddAuto 0
skillsAddAuto_list
tankMode 0
tankModeTarget
teleportAuto_hp 10
teleportAuto_sp 0
teleportAuto_idle 0
teleportAuto_portal 0
teleportAuto_search 0
teleportAuto_minAggressives 0
teleportAuto_minAggressivesInLock 0
teleportAuto_onlyWhenSafe 0
teleportAuto_maxDmg 500
teleportAuto_maxDmgInLock 0
teleportAuto_deadly 1
teleportAuto_useSkill 3
teleportAuto_useChatCommand
teleportAuto_allPlayers 0
teleportAuto_atkCount 0
teleportAuto_atkMiss 10
teleportAuto_unstuck 0
teleportAuto_lostTarget 0
teleportAuto_dropTarget 0
teleportAuto_dropTargetKS 0
teleportAuto_attackedWhenSitting 0
teleportAuto_totalDmg 0
teleportAuto_totalDmgInLock 0
teleportAuto_equip_leftAccessory
teleportAuto_equip_rightAccessory
teleportAuto_lostHomunculus
teleportAuto_useItemForRespawn
dealAuto 1
dealAuto_names
partyAuto 2
partyAutoShare 0
guildAutoDeny 1
verbose 1
showDomain 0
squelchDomains
verboseDomains
beepDomains
beepDomains_notInTown
logChat 0
logPrivateChat 1
logPartyChat 1
logGuildChat 1
logSystemChat 1
logEmoticons
logConsole 0
logAppendUsername 1
chatTitleOversize 0
shopTitleOversize 0
sleepTime 10000
ignoreAll 0
itemHistory 0
autoTalkCont 1
noAutoSkill 0
portalRecord 2
missDamage 0
tankersList
removeActorWithDistance
######## Homunculus Support ########
homunculus_attackAuto 2
homunculus_attackAuto_party 1
homunculus_attackAuto_notInTown 1
homunculus_attackAuto_onlyWhenSafe 0
homunculus_attackDistance 1.5
homunculus_attackMaxDistance 2.5
homunculus_attackMaxRouteTime 4
homunculus_attackCanSnipe 0
homunculus_attackCheckLOS 0
homunculus_attackNoGiveup 0
homunculus_attackChangeTarget 1
homunculus_followDistanceMax 10
homunculus_followDistanceMin 3
homunculus_route_step 15
homunculus_tankMode 0
homunculus_tankModeTarget
homunculus_teleportAuto_hp 10
homunculus_teleportAuto_maxDmg 500
homunculus_teleportAuto_maxDmgInLock 0
homunculus_teleportAuto_deadly 1
homunculus_teleportAuto_unstuck 0
homunculus_teleportAuto_dropTarget 0
homunculus_teleportAuto_dropTargetKS 0
homunculus_teleportAuto_totalDmg 0
homunculus_teleportAuto_totalDmgInLock 0
# intimacyMax / Min sets a threshhold of when not to feed your homunculus
# If intimacy is HIGHER than the minimum or LOWER/EQUAL to the max, we wont feed.
homunculus_intimacyMax 999
homunculus_intimacyMin 911
# How long should we wait between feeding? default: random between 10 and 60 seconds
homunculus_hungerTimeoutMax 60
homunculus_hungerTimeoutMin 10
# Turn on/off homunculus autofeeding
homunculus_autoFeed 1
# In Wich maps should we allow feeding? (leave empty for any map)
homunculus_autoFeedAllowedMaps
# Feed homunculus between MIN and MAX value (example: between 11 and 25)
homunculus_hungerMin 11
homunculus_hungerMax 24
######## Block options ########
# You can copy & paste any block multiple times. So if you want to
# configure two attack skills, just duplicate the attackSkillSlot block.
attackSkillSlot {
lvl 10
dist 1.5
maxCastTime 0
minCastTime 0
hp
sp > 10
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
previousDamage
stopWhenHit 0
inLockOnly 0
notInTown 0
timeout 0
disabled 0
monsters
notMonsters
maxAttempts 0
maxUses 0
target_whenStatusActive
target_whenStatusInactive
target_deltaHp
inInventory
isSelfSkill 0
equip_topHead
equip_midHead
equip_lowHead
equip_leftHand
equip_rightHand
equip_leftAccessory
equip_rightAccessory
equip_robe
equip_armor
equip_shoes
equip_arrow
manualAI 0
}
attackComboSlot {
afterSkill
waitBeforeUse
dist 1.5
isSelfSkill 1
target_deltaHp
}
doCommand {
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout
disabled 0
inInventory
inCart
inMap
manualAI 0
}
useSelf_skill {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
manualAI 0
}
useSelf_skill_smartHeal 1
partySkill {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
manualAI 0
target
target_hp
target_isJob
target_isNotJob
target_whenStatusActive
target_whenStatusInactive
target_aggressives
target_monsters
target_timeout 0
target_deltaHp
target_dead 0
inInventory
isSelfSkill 0
}
autoSwitch_default_rightHand
autoSwitch_default_leftHand
autoSwitch_default_arrow
# NOTE: In the case of two handed weapons, or no Shield,
# duplicate the weapon name for 'rightHand'
# To attack with bare hands, specify "[NONE]" (without the quotes) for rightHand
autoSwitch {
rightHand
leftHand
arrow
distance
useWeapon
}
equipAuto {
topHead
midHead
lowHead
leftHand
rightHand
leftAccessory
rightAccessory
robe
armor
shoes
arrow
monsters
weight 0
whileSitting 0
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
manualAI 0
}
useSelf_item {
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout
disabled 0
inInventory
manualAI 0
}
######## Autostorage/autosell ########
buyAuto {
npc
standpoint
distance 5
minAmount 2
maxAmount 3
}
sellAuto 0
sellAuto_npc
sellAuto_standpoint
sellAuto_distance 5
storageAuto 0
storageAuto_npc
storageAuto_distance 5
storageAuto_npc_type 1
storageAuto_npc_steps
storageAuto_password
storageAuto_keepOpen 0
storageAuto_useChatCommand
relogAfterStorage 1
minStorageZeny 50
npcTimeResponse
getAuto {
minAmount
maxAmount
passive
}
######## Debugging options; only useful for developers ########
debug 0
debugPacket_unparsed 0
debugPacket_received 0
debugPacket_ro_sent 0
debugPacket_sent 0
debugPacket_exclude
debugPacket_include
debugPacket_include_dumpMethod
debugDomains
paddedPackets 0
paddedPackets_attackID 0x72
paddedPackets_skillUseID 0xF5
serverEncoding Western
If anyone could tell me whats wrong / post their own heal slave's configuration i'd really appreciate it. Thank you
Trying to get a heal bot working
Moderator: Moderators
-
- Noob
- Posts: 2
- Joined: 29 Apr 2010, 07:36
- Noob?: Yes
Re: Trying to get a heal bot working
useSelf_skill Heal {
lvl 10
hp < 60%
sp > 10%
notMonster permeter, pest, freezer, solider
}
useSelf_skill Blessing {
lvl 10
whenStatusInactive Blessing
sp > 10%
timeout 5
}
useSelf_skill Increase AGI {
lvl 10
whenStatusInactive Increase AGI
sp > 10%
timeout 5
}
useSelf_skill {
lvl 5
sp > 45%
stopWhenHit 1
notInTown 1
timeout 5
whenStatusInactive Magnificat
}
useSelf_skill Angelus {
lvl 10
whenStatusInactive Angelus
sp > 10%
timeout 5
}
useSelf_skill Kyrie Eleison {
lvl 4
sp > 20%
stopWhenHit 1
notInTown 1
timeout 5
whenStatusInactive Kyrie Eleison
}
useSelf_skill {
lvl 5
sp > 20%
stopWhenHit 1
notInTown 1
timeout 5
whenStatusInactive Assumptio
}
useSelf_skill Bless {
lvl 1
whenStatusActive Cursed, Blinded, Chaos, Silenced
sp > 10%
timeout 5
}
partySkill Heal {
lvl 10
sp > 20%
target RR FEB 29 1988
target_hp < 90%
}
partySkill Blessing {
lvl 10
sp > 20%
stopWhenHit 1
inLockOnly 1
notWhileSitting 1
notInTown 1
target RR FEB 29 1988
target_whenStatusInactive Blessing
target_timeout 240
}
partySkill Increase AGI {
lvl 10
sp > 20%
stopWhenHit 1
inLockOnly 1
notWhileSitting 1
notInTown 1
target RR FEB 29 1988
target_whenStatusInactive Increase AGI
target_timeout 240
}
partySkill {
lvl 5
sp > 20%
stopWhenHit 1
inLockOnly 1
notWhileSitting 1
notInTown 1
target RR FEB 29 1988
target_whenStatusInactive Assumptio
target_timeout 5
}
partySkill Impositio Manus {
lvl 5
sp > 20%
stopWhenHit 1
inLockOnly 1
notWhileSitting 1
notInTown 1
target RR FEB 29 1988
target_whenStatusInactive Impositio Manus
target_timeout 5
}
partySkill Resurrection {
lvl 4
hp < 1
stopWhenHit 0
inLockOnly 1
notWhileSitting 1
notInTown 1
target RR FEB 29 1988
target_timeout 5
}
useSelf_skill_smartHeal 1
why does my priest still heal permeter pest solider and freezer even i put not monster please help me not to heal those monser in the
lvl 10
hp < 60%
sp > 10%
notMonster permeter, pest, freezer, solider
}
useSelf_skill Blessing {
lvl 10
whenStatusInactive Blessing
sp > 10%
timeout 5
}
useSelf_skill Increase AGI {
lvl 10
whenStatusInactive Increase AGI
sp > 10%
timeout 5
}
useSelf_skill {
lvl 5
sp > 45%
stopWhenHit 1
notInTown 1
timeout 5
whenStatusInactive Magnificat
}
useSelf_skill Angelus {
lvl 10
whenStatusInactive Angelus
sp > 10%
timeout 5
}
useSelf_skill Kyrie Eleison {
lvl 4
sp > 20%
stopWhenHit 1
notInTown 1
timeout 5
whenStatusInactive Kyrie Eleison
}
useSelf_skill {
lvl 5
sp > 20%
stopWhenHit 1
notInTown 1
timeout 5
whenStatusInactive Assumptio
}
useSelf_skill Bless {
lvl 1
whenStatusActive Cursed, Blinded, Chaos, Silenced
sp > 10%
timeout 5
}
partySkill Heal {
lvl 10
sp > 20%
target RR FEB 29 1988
target_hp < 90%
}
partySkill Blessing {
lvl 10
sp > 20%
stopWhenHit 1
inLockOnly 1
notWhileSitting 1
notInTown 1
target RR FEB 29 1988
target_whenStatusInactive Blessing
target_timeout 240
}
partySkill Increase AGI {
lvl 10
sp > 20%
stopWhenHit 1
inLockOnly 1
notWhileSitting 1
notInTown 1
target RR FEB 29 1988
target_whenStatusInactive Increase AGI
target_timeout 240
}
partySkill {
lvl 5
sp > 20%
stopWhenHit 1
inLockOnly 1
notWhileSitting 1
notInTown 1
target RR FEB 29 1988
target_whenStatusInactive Assumptio
target_timeout 5
}
partySkill Impositio Manus {
lvl 5
sp > 20%
stopWhenHit 1
inLockOnly 1
notWhileSitting 1
notInTown 1
target RR FEB 29 1988
target_whenStatusInactive Impositio Manus
target_timeout 5
}
partySkill Resurrection {
lvl 4
hp < 1
stopWhenHit 0
inLockOnly 1
notWhileSitting 1
notInTown 1
target RR FEB 29 1988
target_timeout 5
}
useSelf_skill_smartHeal 1
why does my priest still heal permeter pest solider and freezer even i put not monster please help me not to heal those monser in the
-
- Perl Monk
- Posts: 427
- Joined: 04 Apr 2008, 14:04
- Noob?: No
- Location: Brazil
Re: Trying to get a heal bot working
It's definitely not something with those blocks, because they are useSelf_skills and partySkill blocks, they should cast skills on you and your party members. Also, you can't use notMonsters condition on useSelf_skill block.
Quit.
-
- Noob
- Posts: 2
- Joined: 29 Apr 2010, 07:36
- Noob?: Yes
Re: Trying to get a heal bot working
so what the prob regarding with my config my bot still heal permeter,solider, pest and freezer
why my high priest heal monster. pleae help thx
why my high priest heal monster. pleae help thx
-
- Noob
- Posts: 7
- Joined: 27 Nov 2008, 18:47
- Noob?: No
Re: Trying to get a heal bot working
useSelf_skill Heal {akokami wrote:so what the prob regarding with my config my bot still heal permeter,solider, pest and freezer
why my high priest heal monster. pleae help thx
lvl 10
hp < 60%
sp > 10%
notMonster permeter, pest, freezer, solider <--delete the whole line
}
The Bot Guru
-
- Noob
- Posts: 15
- Joined: 26 May 2010, 11:32
- Noob?: No
Re: Trying to get a heal bot working
hey have you read the manual i use the wx version...
for your follow you have set to 1
set it to the charachters name you want to follow and it is case sensitive any insight as to weather or not it can follow multiple targets would be appreciated cause could use heal bot for multiple parties that way just a thought hope this helps resolve your problem
for your follow you have set to 1
set it to the charachters name you want to follow and it is case sensitive any insight as to weather or not it can follow multiple targets would be appreciated cause could use heal bot for multiple parties that way just a thought hope this helps resolve your problem
-
- Noob
- Posts: 5
- Joined: 25 May 2010, 13:33
- Noob?: Yes
Re: Trying to get a heal bot working
If you PC is fast enough, which it probably is, I prefer to just run 2 openkore simply set 2 or more folder for each for your character.
My trick is:
1. Log in manually to RO and set the character to the proper place
2. Party up and set Party EXP stuff up
2. Cast Increase Agility to the character you want your healer to follow
3. Log off your healer
4. Run Openkore for the healer
5. Run after the healer with the log on character Because chances are his going to randomly run away from you for a bit.
6. Once he finds "the Master" or selected following target wait until Increase Agility wears off.
7. Log off your dpser or damage doer .
8. Run Openkore for dpser
its takes more time but its more reliable and easier to do. Oh yea, make sure you don't party skill Increase Agility because your dps will be too fast for your healer making him lose the follow target too often, but make sure you script it so that your healer self cast increase agility on himself.
Of course, if you are manually playing the dpser you could set party increase agility on and just wait for your heal bot.
My trick is:
1. Log in manually to RO and set the character to the proper place
2. Party up and set Party EXP stuff up
2. Cast Increase Agility to the character you want your healer to follow
3. Log off your healer
4. Run Openkore for the healer
5. Run after the healer with the log on character Because chances are his going to randomly run away from you for a bit.
6. Once he finds "the Master" or selected following target wait until Increase Agility wears off.
7. Log off your dpser or damage doer .
8. Run Openkore for dpser
its takes more time but its more reliable and easier to do. Oh yea, make sure you don't party skill Increase Agility because your dps will be too fast for your healer making him lose the follow target too often, but make sure you script it so that your healer self cast increase agility on himself.
Of course, if you are manually playing the dpser you could set party increase agility on and just wait for your heal bot.