Disconnect when any player appears??

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delane
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Joined: 03 Jun 2009, 17:14
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Disconnect when any player appears??

#1 Post by delane »

Well i have my bot program to lvl up in one of prontera fields and when weight limit is beyond 50% the char is teleported to prontera, sell the items and go back walking to the field. My question is, and i dont think i can prove it by myself (i would need 2 accounts probably), when the bot gets to Prontera there are always other players and the bot doesnt disconnect from the server (as I have it in dcOnPlayer 1, it SHOULD disconnect). I have no problem with that but it will still disconnect when he is in the field fighting and a player appears? Does this config of dcOnPlayer 1 affects both saveMap and lockMap? I have in lockmap prt_fild and in saveMap prontera.

Thanks!
Roots
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Joined: 05 Jun 2009, 03:11
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Re: Disconnect when any player appears??

#2 Post by Roots »

I'm not 100% on this, but I believe it should be disconnecting even when in prontera. I don't use the option personally, but according to the manual (http://hakore.bot.nu/openkore/manual/vi ... dcOnPlayer) it simply states that openkore will disconnect when any player is on the screen. If I can I'll try to test it and let you know.
delane
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Posts: 2
Joined: 03 Jun 2009, 17:14
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Re: Disconnect when any player appears??

#3 Post by delane »

Well i made another account. I went with another char to where my bot was leveling up and as soon as i got closed the bot it dissapeared and the openkore closed as it should. It's exactly as i wanted to be so dont worry about the post anymore. Although if anybody has the same doubt remember it will not disconnect in cities probably but only on the fields. Thanks anyway!
Roots
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Joined: 05 Jun 2009, 03:11
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Re: Disconnect when any player appears??

#4 Post by Roots »

I'm glad you resolved it.