regarding 3rd class support (the don't ask, do topic)
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regarding 3rd class support (the don't ask, do topic)
By "don't ask, do" i mean, don't be passive/reactive, don't just wait and ask for support,
but instead do, be active, contribute and support kore.
So if anyone asks for 3rd class support, show them a link to this topic please.
3rd class support done by me already:
- support for 3rd class skills (id,name,handle = replacement of the old skills.txt) (COMMITTED! test please)
- support for RE clients trough kRO servertypes
- support for 3rd class jobIDs and job names
- and some little stuff (skilllooks.txt, skillssp.txt,...)
Now, to complete support for 3rd classes i ask the community to contribute back trough helping with the following remaining tasks:
- ... (what else?)
DONE:
- spells.txt needs to be completed (by Mushroom and me)
- skillsstatus.txt needs to be completed (by Mushroom and me)
but instead do, be active, contribute and support kore.
So if anyone asks for 3rd class support, show them a link to this topic please.
3rd class support done by me already:
- support for 3rd class skills (id,name,handle = replacement of the old skills.txt) (COMMITTED! test please)
- support for RE clients trough kRO servertypes
- support for 3rd class jobIDs and job names
- and some little stuff (skilllooks.txt, skillssp.txt,...)
Now, to complete support for 3rd classes i ask the community to contribute back trough helping with the following remaining tasks:
- ... (what else?)
DONE:
- spells.txt needs to be completed (by Mushroom and me)
- skillsstatus.txt needs to be completed (by Mushroom and me)
One ST0 to rule them all? One PE viewer to find them!
One ST_kRO to bring them all and in the darkness bind them...
Mount Doom awaits us, fellowship of OpenKore!
One ST_kRO to bring them all and in the darkness bind them...
Mount Doom awaits us, fellowship of OpenKore!
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3rd class support: skillsstatus.txt
skillsstatus.txt needs to be completed
Since the status names are not in the client this has to be completed manually.
(This is because kore needs to textually represent graphics for you and for itself)
here's a relevant snippet of an eA 3rd class mod's code that might help: (they researched it to emulate aegis, so why not use it?)
in essence, here they link status icon handlers to the status icon ID's.
what we need to do is link the status icon ID's to the status names.
(due the obvious fact that we cannot display icons on the console interface)
its not hard to complete the skillsstatus.txt, the format is: ex.
Since the status names are not in the client this has to be completed manually.
(This is because kore needs to textually represent graphics for you and for itself)
here's a relevant snippet of an eA 3rd class mod's code that might help: (they researched it to emulate aegis, so why not use it?)
Code: Select all
SI_PROVOKE = 0,
SI_ENDURE = 1,
SI_TWOHANDQUICKEN = 2,
SI_CONCENTRATE = 3,
SI_HIDING = 4,
SI_CLOAKING = 5,
SI_ENCPOISON = 6,
SI_POISONREACT = 7,
SI_QUAGMIRE = 8,
SI_ANGELUS = 9,
SI_BLESSING = 10,
SI_SIGNUMCRUCIS = 11,
SI_INCREASEAGI = 12,
SI_DECREASEAGI = 13,
SI_SLOWPOISON = 14,
SI_IMPOSITIO = 15,
SI_SUFFRAGIUM = 16,
SI_ASPERSIO = 17,
SI_BENEDICTIO = 18,
SI_KYRIE = 19,
SI_MAGNIFICAT = 20,
SI_GLORIA = 21,
SI_AETERNA = 22,
SI_ADRENALINE = 23,
SI_WEAPONPERFECTION = 24,
SI_OVERTHRUST = 25,
SI_MAXIMIZEPOWER = 26,
SI_RIDING = 27,
SI_FALCON = 28,
SI_TRICKDEAD = 29,
SI_LOUD = 30,
SI_ENERGYCOAT = 31,
SI_BROKENARMOR = 32,
SI_BROKENWEAPON = 33,
SI_HALLUCINATION = 34,
SI_WEIGHT50 = 35,
SI_WEIGHT90 = 36,
SI_ASPDPOTION0 = 37,
SI_ASPDPOTION1 = 38,
SI_ASPDPOTION2 = 39,
SI_ASPDPOTIONINFINITY = 40,
SI_SPEEDPOTION1 = 41,
SI_SPEEDPOTION2 = 42,
// SI_AUTOCOUNTER = 43,
// SI_SPLASHER = 44,
// SI_ANKLESNARE = 45,
SI_ACTIONDELAY = 46,
// SI_NOACTION = 47,
// SI_IMPOSSIBLEPICKUP = 48,
// SI_BARRIER = 49,
SI_STRIPWEAPON = 50,
SI_STRIPSHIELD = 51,
SI_STRIPARMOR = 52,
SI_STRIPHELM = 53,
SI_CP_WEAPON = 54,
SI_CP_SHIELD = 55,
SI_CP_ARMOR = 56,
SI_CP_HELM = 57,
SI_AUTOGUARD = 58,
SI_REFLECTSHIELD = 59,
// SI_DEVOTION = 60,
SI_PROVIDENCE = 61,
SI_DEFENDER = 62,
// SI_MAGICROD = 63,
// SI_WEAPONPROPERTY = 64,
SI_AUTOSPELL = 65,
// SI_SPECIALZONE = 66,
// SI_MASK = 67,
SI_SPEARQUICKEN = 68,
// SI_BDPLAYING = 69,
// SI_WHISTLE = 70,
// SI_ASSASSINCROSS = 71,
// SI_POEMBRAGI = 72,
// SI_APPLEIDUN = 73,
// SI_HUMMING = 74,
// SI_DONTFORGETME = 75,
// SI_FORTUNEKISS = 76,
// SI_SERVICEFORYOU = 77,
// SI_RICHMANKIM = 78,
// SI_ETERNALCHAOS = 79,
// SI_DRUMBATTLEFIELD = 80,
// SI_RINGNIBELUNGEN = 81,
// SI_ROKISWEIL = 82,
// SI_INTOABYSS = 83,
// SI_SIEGFRIED = 84,
// SI_BLADESTOP = 85,
SI_EXPLOSIONSPIRITS = 86,
SI_STEELBODY = 87,
// SI_EXTREMITYFIST = 88,
// SI_COMBOATTACK = 89,
SI_FIREWEAPON = 90,
SI_WATERWEAPON = 91,
SI_WINDWEAPON = 92,
SI_EARTHWEAPON = 93,
// SI_MAGICATTACK = 94,
SI_STOP = 95,
// SI_WEAPONBRAKER = 96,
SI_UNDEAD = 97,
// SI_POWERUP = 98,
// SI_AGIUP = 99,
// SI_SIEGEMODE = 100,
// SI_INVISIBLE = 101,
// SI_STATUSONE = 102,
SI_AURABLADE = 103,
SI_PARRYING = 104,
SI_CONCENTRATION = 105,
SI_TENSIONRELAX = 106,
SI_BERSERK = 107,
// SI_SACRIFICE = 108,
// SI_GOSPEL = 109,
SI_ASSUMPTIO = 110,
// SI_BASILICA = 111,
SI_LANDENDOW = 112,
SI_MAGICPOWER = 113,
SI_EDP = 114,
SI_TRUESIGHT = 115,
SI_WINDWALK = 116,
SI_MELTDOWN = 117,
SI_CARTBOOST = 118,
// SI_CHASEWALK = 119,
SI_REJECTSWORD = 120,
SI_MARIONETTE = 121,
SI_MARIONETTE2 = 122,
SI_MOONLIT = 123,
SI_BLEEDING = 124,
SI_JOINTBEAT = 125,
// SI_MINDBREAKER = 126,
// SI_MEMORIZE = 127,
// SI_FOGWALL = 128,
// SI_SPIDERWEB = 129,
SI_BABY = 130,
// SI_SUB_WEAPONPROPERTY = 131,
SI_AUTOBERSERK = 132,
SI_RUN = 133,
SI_BUMP = 134,
SI_READYSTORM = 135,
// SI_STORMKICK_READY = 136,
SI_READYDOWN = 137,
// SI_DOWNKICK_READY = 138,
SI_READYTURN = 139,
// SI_TURNKICK_READY = 140,
SI_READYCOUNTER = 141,
// SI_COUNTER_READY = 142,
SI_DODGE = 143,
// SI_DODGE_READY = 144,
SI_SPURT = 145,
SI_SHADOWWEAPON = 146,
SI_ADRENALINE2 = 147,
SI_GHOSTWEAPON = 148,
SI_SPIRIT = 149,
// SI_PLUSATTACKPOWER = 150,
// SI_PLUSMAGICPOWER = 151,
SI_DEVIL = 152,
SI_KAITE = 153,
// SI_SWOO = 154,
// SI_STAR2 = 155,
SI_KAIZEL = 156,
SI_KAAHI = 157,
SI_KAUPE = 158,
SI_SMA = 159,
SI_NIGHT = 160,
SI_ONEHAND = 161,
// SI_FRIEND = 162,
// SI_FRIENDUP = 163,
// SI_SG_WARM = 164,
SI_WARM = 165,
// 166 | The three show the exact same display: ultra red character (165, 166, 167)
// 167 | Their names would be SI_SG_SUN_WARM, SI_SG_MOON_WARM, SI_SG_STAR_WARM
// SI_EMOTION = 168,
SI_SUN_COMFORT = 169,
SI_MOON_COMFORT = 170,
SI_STAR_COMFORT = 171,
// SI_EXPUP = 172,
// SI_GDSKILL_BATTLEORDER = 173,
// SI_GDSKILL_REGENERATION = 174,
// SI_GDSKILL_POSTDELAY = 175,
// SI_RESISTHANDICAP = 176,
// SI_MAXHPPERCENT = 177,
// SI_MAXSPPERCENT = 178,
// SI_DEFENCE = 179,
// SI_SLOWDOWN = 180,
SI_PRESERVE = 181,
SI_INCSTR = 182,
// SI_NOT_EXTREMITYFIST = 183,
SI_INTRAVISION = 184,
// SI_MOVESLOW_POTION = 185,
SI_DOUBLECAST = 186,
// SI_GRAVITATION = 187,
SI_MAXOVERTHRUST = 188,
// SI_LONGING = 189,
// SI_HERMODE = 190,
SI_TAROT = 191, // the icon allows no doubt... but what is it really used for ?? [DracoRPG]
// SI_HLIF_AVOID = 192,
// SI_HFLI_FLEET = 193,
// SI_HFLI_SPEED = 194,
// SI_HLIF_CHANGE = 195,
// SI_HAMI_BLOODLUST = 196,
SI_SHRINK = 197,
SI_SIGHTBLASTER = 198,
SI_WINKCHARM = 199,
SI_CLOSECONFINE = 200,
SI_CLOSECONFINE2 = 201,
// SI_DISABLEMOVE = 202,
SI_MADNESSCANCEL = 203, //[blackhole89]
SI_GATLINGFEVER = 204,
// SI_EARTHSCROLL = 205,
SI_UTSUSEMI = 206,
SI_BUNSINJYUTSU = 207,
SI_NEN = 208,
SI_ADJUSTMENT = 209,
SI_ACCURACY = 210,
// SI_NJ_SUITON = 211,
// SI_PET = 212,
// SI_MENTAL = 213,
// SI_EXPMEMORY = 214,
// SI_PERFORMANCE = 215,
// SI_GAIN = 216,
// SI_GRIFFON = 217,
// SI_DRIFT = 218,
// SI_WALLSHIFT = 219,
// SI_REINCARNATION = 220,
// SI_PATTACK = 221,
// SI_PSPEED = 222,
// SI_PDEFENSE = 223,
// SI_PCRITICAL = 224,
// SI_RANKING = 225,
// SI_PTRIPLE = 226,
// SI_DENERGY = 227,
// SI_WAVE1 = 228,
// SI_WAVE2 = 229,
// SI_WAVE3 = 230,
// SI_WAVE4 = 231,
// SI_DAURA = 232,
// SI_DFREEZER = 233,
// SI_DPUNISH = 234,
// SI_DBARRIER = 235,
// SI_DWARNING = 236,
// SI_MOUSEWHEEL = 237,
// SI_DGAUGE = 238,
// SI_DACCEL = 239,
// SI_DBLOCK = 240,
SI_FOODSTR = 241,
SI_FOODAGI = 242,
SI_FOODVIT = 243,
SI_FOODDEX = 244,
SI_FOODINT = 245,
SI_FOODLUK = 246,
SI_FOODFLEE = 247,
SI_FOODHIT = 248,
SI_FOODCRI = 249,
SI_EXPBOOST = 250,
SI_LIFEINSURANCE = 251,
SI_ITEMBOOST = 252,
SI_BOSSMAPINFO = 253,
// SI_DA_ENERGY = 254,
// SI_DA_FIRSTSLOT = 255,
// SI_DA_HEADDEF = 256,
// SI_DA_SPACE = 257,
// SI_DA_TRANSFORM = 258,
// SI_DA_ITEMREBUILD = 259,
// SI_DA_ILLUSION = 260, //All mobs display as Turtle General
// SI_DA_DARKPOWER = 261,
// SI_DA_EARPLUG = 262,
// SI_DA_CONTRACT = 263, //Bio Mob effect on you and SI_TRICKDEAD icon
// SI_DA_BLACK = 264, //For short time blurry screen
// SI_DA_MAGICCART = 265,
// SI_CRYSTAL = 266,
// SI_DA_REBUILD = 267,
// SI_DA_EDARKNESS = 268,
// SI_DA_EGUARDIAN = 269,
// SI_DA_TIMEOUT = 270,
// SI_FOOD_STR_CASH = 271,
// SI_FOOD_AGI_CASH = 272,
// SI_FOOD_VIT_CASH = 273,
// SI_FOOD_DEX_CASH = 274,
// SI_FOOD_INT_CASH = 275,
// SI_FOOD_LUK_CASH = 276,
SI_MERC_FLEEUP = 277,
SI_MERC_ATKUP = 278,
SI_MERC_HPUP = 279,
SI_MERC_SPUP = 280,
SI_MERC_HITUP = 281,
SI_SLOWCAST = 282,
// SI_MAGICMIRROR = 283,
// SI_STONESKIN = 284,
// SI_ANTIMAGIC = 285,
SI_CRITICALWOUND = 286,
// SI_NPC_DEFENDER = 287,
// SI_NOACTION_WAIT = 288,
// SI_MOVHASTE_HORSE = 289,
SI_DEF_RATE = 290,
SI_MDEF_RATE = 291,
SI_INCHEALRATE = 292,
SI_S_LIFEPOTION = 293,
SI_L_LIFEPOTION = 294,
SI_INCCRI = 295,
SI_PLUSAVOIDVALUE = 296,
// SI_ATKER_ASPD = 297,
// SI_TARGET_ASPD = 298,
// SI_ATKER_MOVESPEED = 299,
SI_ATKER_BLOOD = 300,
SI_TARGET_BLOOD = 301,
SI_ARMOR_PROPERTY = 302,
// SI_REUSE_LIMIT_A = 303,
SI_HELLPOWER = 304,
// SI_STEAMPACK = 305,
// SI_REUSE_LIMIT_B = 306,
// SI_REUSE_LIMIT_C = 307,
// SI_REUSE_LIMIT_D = 308,
// SI_REUSE_LIMIT_E = 309,
// SI_REUSE_LIMIT_F = 310,
SI_INVINCIBLE = 311,
SI_CASH_PLUSONLYJOBEXP = 312,
// SI_PARTYFLEE = 313,
// SI_ANGEL_PROTECT = 314,
//3rd Class skill SI. [The Quality Maker]
SI_ENCHANTBLADE = 316,
SI_NAUTHIZ = 318,
SI_THURISAZ = 319,
SI_HAGALAZ = 320,
SI_ISA = 321,
SI_OTHILA = 322,
SI_URUZ = 323,
SI_VENOMIMPRESS = 328,
SI_ORATIO = 330,
SI_CLOAKINGEXCEED = 332,
SI_POISONSMOKE = 333,
SI_HALLUCINATIONWALK = 334,
SI_RENOVATIO = 336,
SI_WEAPONBLOCKING = 337,
SI_ROLLINGCOUNTER = 339,
SI_PARALIZE = 341,
SI_TOXIN = 342,
SI_POISONINGWEAPON = 343,
SI_VENOMBLEED = 344,
SI_MAGICMUSHROOM = 345,
SI_DISHEART = 346,
SI_PYREXIA = 347,
SI_OBLIVIONCURSE = 348,
SI_LEECHEND = 349,
SI_FREEZING = 351,
SI_DUPLELIGHT = 350,
SI_FEARBREEZE = 352,
SI_MARSOFABYSS = 354,
SI_RECOGNIZEDSPELL = 355,
SI_WOLFMOUNT = 357,
SI_CAMOUFLAGE = 360,
SI_ACCELERATION = 361,
SI_HOVERING = 362,
SI_SPHERE_1 = 363,
SI_SPHERE_2 = 364,
SI_SPHERE_3 = 365,
SI_SPHERE_4 = 366,
SI_SPHERE_5 = 367,
SI_OVERHEAT = 373,
SI_DEFMODE = 377,
SI_HIDEMODE = 379,
SI_REPRODUCE2 = 385,
SI_REFLECTDAMAGE = 390,
SI_AUTOSHADOWSPELL = 393,
SI_SHADOW = 394,
SI_STRIPACC = 401,
SI_PRESTIGE = 402,
SI_INVISIBLE = 403,
SI_DEADLYINFECT = 404,
SI_BANDING = 405,
SI_LIGHTNINGWALK = 413,
//SI_SHADOWSPELL = 414,
SI_OVERBRAND = 407,
SI_RISINGDRAGON = 410,
SI_REPRODUCE = 419,
SI_MANHOLE = 422,
//SI_DEADLYINFECT = 423,
SI_PPENERGY = 425,
SI_PPCHANGE = 426,
SI_PPREVITALIZE = 427,
SI_SWINGDANCE = 429, //[Vykimo]
SI_SYMPHONYOFLOVER = 430,
SI_DEEPSLEEP = 433,
SI_VOICEOFSIREN = 434,
SI_NATURESOUND = 436,
SI_COLDMODE = 437,
SI_GLOOMYDAY = 438,
SI_SONGOFMANA,
SI_DANCEWITHWUG = 441,
SI_RUSHWINDMILL = 442,
SI_ECHOSONG = 443,
SI_HARMONIZE = 444,
SI_STRIKING = 445,
SI_WARMER = 446,
SI_MOONLITSERENADE = 447,
SI_LERADSDEW = 451,
SI_MELODYOFSINK = 452,
SI_BEYONDOFWARCRY = 453,
SI_HUMMING_VOICE = 454,
SI_CART_BOOST = 461,
SI_THORN = 463,
SI_BLOODSUCKER = 464,
SI_SACRAMENT = 472,
what we need to do is link the status icon ID's to the status names.
(due the obvious fact that we cannot display icons on the console interface)
its not hard to complete the skillsstatus.txt, the format is:
Code: Select all
statusID statusName
Code: Select all
472 Sacrament
One ST0 to rule them all? One PE viewer to find them!
One ST_kRO to bring them all and in the darkness bind them...
Mount Doom awaits us, fellowship of OpenKore!
One ST_kRO to bring them all and in the darkness bind them...
Mount Doom awaits us, fellowship of OpenKore!
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3rd class support: spells.txt
spells.txt needs to be completed
Since the spell names are not in the client this has to be completed manually.
(This is because kore needs to textually represent graphics for you and for itself)
here's a relevant db txt file of an eA 3rd class mod that might help: (they researched it to emulate aegis, so why not use it?)
http://svn6.assembla.com/svn/3CeAM/trun ... nit_db.txt
example:
0x7e is the hexadecimal representation (hex) for 126 (spellID for Safety Wall) convertor from hex to dec
note: you will notice multiple entries with 0x86 this is hex for 134 and as we see in kore's spells.txt: this spellID is used to represent multiple spells (storm gust, meteor strike, ...)
maybe we can even improve kore here, if we figure out how to see the difference between the different "big magic spells" (like the client does)
its not hard to complete the spells.txt, the format is: ex.
Since the spell names are not in the client this has to be completed manually.
(This is because kore needs to textually represent graphics for you and for itself)
here's a relevant db txt file of an eA 3rd class mod that might help: (they researched it to emulate aegis, so why not use it?)
http://svn6.assembla.com/svn/3CeAM/trun ... nit_db.txt
example:
Code: Select all
12,0x7e, , 0, 0, -1,all, 0x003 //MG_SAFETYWALL
note: you will notice multiple entries with 0x86 this is hex for 134 and as we see in kore's spells.txt:
Code: Select all
134 Big Magic
maybe we can even improve kore here, if we figure out how to see the difference between the different "big magic spells" (like the client does)
its not hard to complete the spells.txt, the format is:
Code: Select all
spellID spellName
Code: Select all
209 Feint Bomb
One ST0 to rule them all? One PE viewer to find them!
One ST_kRO to bring them all and in the darkness bind them...
Mount Doom awaits us, fellowship of OpenKore!
One ST_kRO to bring them all and in the darkness bind them...
Mount Doom awaits us, fellowship of OpenKore!
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Re: regarding 3rd class support (the don't ask, do topic)
Idk if this is correct but here it is. spells.txt
However I only added the spells from the eAthena link that you gave lol
Anyway, there might be some bugs
About the skills status, where does the status name come from?
I don't know, I thought they were equal to the skill name, but there are some different things, so I guess it isn't.
Btw, there are some skills with strage name on kore o.O
However I only added the spells from the eAthena link that you gave lol
Anyway, there might be some bugs

Code: Select all
Index: spells.txt
===================================================================
--- spells.txt (revision 7110)
+++ spells.txt (working copy)
@@ -27,9 +27,11 @@
155 Deluge
156 Violent Gale
157 Land Protector
-158 Zeny Mark
+#158 Zeny Mark
+158 Lullaby
159 Rich Man Mr.Kim
-160 Revolving Green Wheel
+#160 Revolving Green Wheel
+160 Eternal Chaos
161 Drum Sound on Battlefield
162 Ring of Nibelungen
163 Roki's Weil
@@ -47,8 +49,45 @@
175 At Your Service
176 Graffiti
177 Demonstration
-178 Pink Warp Portal Wind
+178 Pink Warp Portal Wind # Wedding skills
179 Gospel
180 Basilica
-182 a black cross rises three-dimensionally
+181 Moonlit Water Mill
+#182 a black cross rises three-dimensionally
+182 Wall of Fog
183 Spider Web
+184 Gravitation Field
+185 Wand of Hermode
+187 Suiton #Water Escape Technique
+188 Reverse Tatami
+189 Kaensin #Crimson Fire Formation
+190 Ground Drift
+#199 NPC_EVILLAND ?
+202 Epiclesis
+203 Earth Strain
+204 Man Hole
+205 Dimension Door
+206 Chaos Panic
+207 Maelstrom
+208 Blood Lust
+210 Magenta Trap
+211 Cobalt Trap
+212 Maize Trap
+213 Verdure Trap
+214 Firing Trap
+215 Ice Bound Trap
+216 Electric Shocker
+217 Cluster Bomb
+218 Reverberation
+219 Severe Rainstorm
+220 Fire Walk
+221 Electric Walk
+224 Cloud Kill
+228 Warmer
+229 Thorn Trap
+230 Wall of Thorns
+231 Demonic Fire
+#232 ???
+#233 ???
+234 Hell's Plant
+235 Vacuum Extreme
\ No newline at end of file

I don't know, I thought they were equal to the skill name, but there are some different things, so I guess it isn't.
Btw, there are some skills with strage name on kore o.O
Quit.
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Re: regarding 3rd class support (the don't ask, do topic)
well done, committed.
Which is plausible to me since its a textual representation of the clients graphical stuff.
So we are free to pick the names.
These statuses can be caused by items or skills, so maybe itemname and skillname would be the most logical?

No idea where they come from, i guess they have been chosen by unofficial sources. (like those in spells.txt)Mushroom wrote:About the skills status, where does the status name come from?![]()
I don't know, I thought they were equal to the skill name, but there are some different things, so I guess it isn't.
Btw, there are some skills with strage name on kore o.O
Which is plausible to me since its a textual representation of the clients graphical stuff.
So we are free to pick the names.
These statuses can be caused by items or skills, so maybe itemname and skillname would be the most logical?
One ST0 to rule them all? One PE viewer to find them!
One ST_kRO to bring them all and in the darkness bind them...
Mount Doom awaits us, fellowship of OpenKore!
One ST_kRO to bring them all and in the darkness bind them...
Mount Doom awaits us, fellowship of OpenKore!
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Re: regarding 3rd class support (the don't ask, do topic)
Code: Select all
Index: skillsstatus.txt
===================================================================
--- skillsstatus.txt (revision 7127)
+++ skillsstatus.txt (working copy)
@@ -38,9 +38,15 @@
37 Concentration Potion
38 Awakening Potion
39 Berserk Potion
+#40 ASPDPOTIONINFINITY
41 Walking Speed Up
42 Speed Up
+43 Counter Attack
+44 Venom Splasher
+45 Ankle Snare
46 Action Delay
+#47 NOACTION
+#48 IMPOSSIBLEPICKUP
49 Barrier
50 Strip Weapon
51 Strip Shield
@@ -55,26 +61,52 @@
60 Devotion
61 Providence
62 Defender
+63 Magic Rod
64 Element Enchanted
65 Auto Spell
+#66 SPECIALZONE
67 Orc Head
68 Spear Quicken
-77 Sleeping
+#69 BDPLAYING
+70 Whistle
+71 Assassin Cross at Sunset
+72 Bragi's Poem
+73 Idun's Apple
+74 Humming
+75 Forget Me Not
+76 Fortune's Kiss
+77 At Your Service #Sleeping
+78 Rich Man Mr.Kim
+79 Eternal Chaos
+80 Drum Sound on Battlefield
+81 Ring of Nibelungen
+82 Roki's Weil
+83 Into Abyss
+84 Invulnerable Siegfried
+85 Stop Blade
86 Vigor Explosion
87 Steel Body
-89 Triple Attack Delay
+88 Extremity Fist
+89 Combo Attack #Old: Triple Attack Delay (since idk if it's correct, i just left commented)
90 Flame Weapon
91 Frost Weapon
92 Lightning Loader
93 Seismic Weapon
+#94 MAGICATTACK
95 Stop
-100 Muted
+#96 WEAPONBRAKER
+#97 UNDEAD
+#98 POWERUP
+#99 AGIUP
+100 Siege Mode #Muted
+101 Turn Invisible
+#102 STATUSONE
103 Aura Blade
104 Parrying
105 Concentration
106 Tension Relax
107 Berserk
-108 Fury
+108 Sacrifice #Old: Fury
109 Gospel
110 Assumptio
111 Basilica
@@ -90,19 +122,27 @@
121 Marionette Control
122 Marionette Control
123 Moonlit Water Mill
-124 Head Crush
+124 Bleeding #Old: Head Crush
125 Joint Beat
+126 Mind Breaker
127 Memorize
+128 Wall of Fog
+129 Spider Web
130 Mom, Dad, I love you!
-131 Magnum Break
+131 Magnum Break #New: SUB_WEAPONPROPERTY - unknown
132 Auto Berserk
133 Run
-134 Ready Spurt
+134 Ready Spurt #New: BUMP - unknown
135 Ready Storm
+#136 STORMKICK_READY
137 Ready Down
+#138 DOWNKICK_READY
139 Ready Turn
+#140 TURNKICK_READY
141 Ready Counter
+#142 COUNTER_READY
143 TK Dodge
+#144 DODGE_READY
145 Spurt
146 Dark Weapon
147 Adrenaline All
@@ -112,35 +152,93 @@
151 Increase Matk
152 Devil
153 Kaite
+154 Swoo
+#155 STAR2
156 Kaizel
157 Kaahi
158 Kaupe
159 Esma
160 Night
161 Sword Quicken
+162 Friend
+#163 FRIENDUP
+#164 SG_WARM
165 Warmth of Sun
+166 Warmth of Moon
+167 Warmth of Star
+168 Show Emotion
169 Comfort of Sun
170 Comfort of Moon
171 Comfort of Star
+#172 EXPUP
+173 Battle Orders
+174 Regeneration
+#175 POSTDELAY
+#176 RESISTHANDICAP
+#177 MAXHPPERCENT
+#178 MAXSPPERCENT
+179 Amistr Bulwark
+#180 SLOWDOWN
181 Preserve
-182 Battle Command
-184 Invisible Detect
+182 Battle Command #New: INCSTR -unknown
+#183 NOT_EXTREMITYFIST
+184 Invisible Detect #New: INTRAVISION -unknown
185 Walking Speed Down
186 Lucky Cast
+187 Gravity Field
188 Maximum Power Thrust
+#189 LONGING
+190 Wand of Hermod
+191 Tarot Card of Fate
+192 Urgent Escape
+193 Flitting
+194 Accelerated Flight
+195 Mental Change
+196 Blood Lust
197 Shrink
198 Sight Blaster
199 Wink of Charm
200 Close Confine
201 Close Confine
+#202 DISABLEMOVE
203 Madness Canceller
204 Gatling Fever
-205 Happy Break
+205 Happy Break #New: EARTHSCROLL -unknown
206 Utsusemi
207 Bunshin No Jutsu
208 Nen
209 Adjustment
210 Increase Accuracy
+211 Suiton
+#212 PET
+#213 MENTAL
+#214 EXPMEMORY
+#215 PERFORMANCE
+#216 GAIN
+#217 GRIFFON
+#218 DRIFT
+#219 WALLSHIFT
+#220 REINCARNATION
+#221 PATTACK
+#222 PSPEED
+#223 PDEFENSE
+#224 PCRITICAL
+#225 RANKING
+#226 PTRIPLE
+#227 DENERGY
+#228 WAVE1
+#229 WAVE2
+#230 WAVE3
+#231 WAVE4
+#232 DAURA
+#233 DFREEZER
+#234 DPUNISH
+#235 DBARRIER
+#236 DWARNING
+#237 MOUSEWHEEL
+#238 DGAUGE
+#239 DACCEL
+#240 DBLOCK
241 Steamed Tongue
242 Steamed Scorpion
243 Stew Of Immortality
@@ -149,9 +247,152 @@
246 Cooked Nine Tail's Tails
247 Honey Pastry
248 Sesame Pastry
+#249 FOODCRI - food that gives critical?
250 Field Manual
251 Life Insurance
252 Bubble Gum
253 Convex Mirror
+#254 DA_ENERGY
+#255 DA_FIRSTSLOT
+#256 DA_HEADDEF
+#257 DA_SPACE
+#258 DA_TRANSFORM
+#259 DA_ITEMREBUILD
+#260 DA_ILLUSION
+#261 DA_DARKPOWER
+#262 DA_EARPLUG
+#263 DA_CONTRACT
+#264 DA_BLACK
+#265 DA_MAGICCART
+#266 CRYSTAL
+#267 DA_REBUILD
+#268 DA_EDARKNESS
+#269 DA_EGUARDIAN
+#270 DA_TIMEOUT
+#271 FOOD_STR_CASH
+#272 FOOD_AGI_CASH
+#273 FOOD_VIT_CASH
+#274 FOOD_DEX_CASH
+#275 FOOD_INT_CASH
+#276 FOOD_LUK_CASH
+#277 MERC_FLEEUP - Mercenary Increase Flee or maybe Increase Mercenary Flee?
+#278 MERC_ATKUP
+#279 MERC_HPUP
+#280 MERC_SPUP
+#281 MERC_HITUP
+#282 SLOWCAST
+283 Magic Mirror
+#284 STONESKIN
+285 Anti-Magic
286 Critical Wound
-312 Job Manual
\ No newline at end of file
+287 NPC Defender
+#288 NOACTION_WAIT
+#289 MOVHASTE_HORSE
+290 Defense Rate
+291 Magic Defense Rate
+292 Increase Heal Rate
+293 Small Life Potion
+294 Medium Life Potion
+295 Increase Critical
+#296 PLUSAVOIDVALUE
+#297 ATKER_ASPD
+#298 TARGET_ASPD
+#299 ATKER_MOVESPEED
+#300 ATKER_BLOOD
+#301 TARGET_BLOOD
+#302 ARMOR_PROPERTY
+#303 REUSE_LIMIT_A
+#304 HELLPOWER - See Death Guidance [2] weapon description/script
+#305 STEAMPACK
+#306 REUSE_LIMIT_B
+#307 REUSE_LIMIT_C
+#308 REUSE_LIMIT_D
+#309 REUSE_LIMIT_E
+#310 REUSE_LIMIT_F
+#311 INVINCIBLE
+312 Job Manual
+313 Increase Party Flee
+#314 ANGEL_PROTECT - Super novice angel?
+
+# 3rd Jobs
+316 Enchant Blade
+318 Nauthiz Rune
+319 Thurisaz Rune
+320 Hagalaz Rune
+322 Othila Rune
+323 Uruz Rune
+328 Venom Impress
+330 Oratio
+332 Cloaking Exceed
+333 Poison Smoke
+334 Hallucination Walk
+336 Renovatio
+337 Weapon Blocking
+339 Counter Slash
+341 Paralize
+342 Toxin
+343 Poisoning Weapon
+344 Venombleed
+345 Magic Mushroom
+346 Disheart
+347 Pyrexia
+348 Oblivioncurse
+349 Leechend
+350 Duple Light
+351 Freezing
+352 Fear Breeze
+354 Marsh Of Abyss
+355 Recognize Spell
+357 Warg Rider
+360 Camouflage
+361 Acceleration
+362 Hovering
+#363 SPHERE_1
+#364 SPHERE_2
+#365 SPHERE_3
+#366 SPHERE_4
+#367 SPHERE_5
+373 Overheat
+#377 DEFMODE
+#379 HIDEMODE
+385 Reproduce
+390 Reflect Damage
+393 Auto Shadow Spell
+394 Shadow Form
+401 Strip Accessory
+402 Prestige
+403 Invisibility
+404 Deadly Infect
+405 Banding
+413 Lightning Walk
+#414 SHADOWSPELL
+407 Overbrand
+410 Raising Dragon
+419 Reproduce
+422 Man Hole
+423 Deadly Infect
+425 Gentle Touch - Gain
+426 Gentle Touch - Change
+427 Gentle Touch - Revitalize
+429 Swing Dance
+430 Symphony of Lover
+433 Lullaby Deep Sleep
+434 Voice of Siren
+436 Circle of Nature
+#437 COLDMODE
+438 Gloomy Day
+441 Dance With Wug
+442 Rush Windmill
+443 Echo Song
+444 Harmonize
+#445 STRIKING
+446 Warmer
+447 Moonlit Serenade
+451 Lerad's Dew
+452 Melody of Sink
+453 Beyond of Warcry
+#454 HUMMING_VOICE
+461 Cart Boost
+463 Thorn Trap
+464 Blood Sucker
+472 Sacrament
\ No newline at end of file

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- Developers
- Posts: 1798
- Joined: 05 Dec 2008, 05:42
- Noob?: Yes
Re: regarding 3rd class support (the don't ask, do topic)
Maybe these are Magnum Break, Spurt (from Sprint) and Happy Break?Mushroom wrote:Code: Select all
+131 Magnum Break #New: SUB_WEAPONPROPERTY - unknown +134 Ready Spurt #New: BUMP - unknown +205 Happy Break #New: EARTHSCROLL -unknown
-
- Super Moderators
- Posts: 801
- Joined: 06 May 2008, 12:47
- Noob?: No
Re: regarding 3rd class support (the don't ask, do topic)
yea, # is only to be used as the first character, forgot to sayEternalHarvest wrote:Maybe these are Magnum Break, Spurt (from Sprint) and Happy Break?Mushroom wrote:Code: Select all
+131 Magnum Break #New: SUB_WEAPONPROPERTY - unknown +134 Ready Spurt #New: BUMP - unknown +205 Happy Break #New: EARTHSCROLL -unknown

One ST0 to rule them all? One PE viewer to find them!
One ST_kRO to bring them all and in the darkness bind them...
Mount Doom awaits us, fellowship of OpenKore!
One ST_kRO to bring them all and in the darkness bind them...
Mount Doom awaits us, fellowship of OpenKore!
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- Perl Monk
- Posts: 427
- Joined: 04 Apr 2008, 14:04
- Noob?: No
- Location: Brazil
Re: regarding 3rd class support (the don't ask, do topic)
skillstatus.txt updated with new skills names + added some status that were unknown.
Code: Select all
Index: skillsstatus.txt
===================================================================
--- skillsstatus.txt (revision 7130)
+++ skillsstatus.txt (working copy)
@@ -1,7 +1,7 @@
0 Provoke
1 Endure
-2 Twohand Quicken
-3 Improve Concentration
+2 Two-Hand Quicken
+3 Attention Concentrate
4 Hiding
5 Cloaking
6 Enchant Poison
@@ -10,21 +10,21 @@
9 Angelus
10 Blessing
11 Signum Crucis
-12 Increase AGI
-13 Decrease AGI
+12 Increase Agility
+13 Decrease Agility
14 Slow Poison
15 Impositio Manus
16 Suffragium
17 Aspersio
-18 Benedictio
+18 B.S Sacramenti
19 Kyrie Eleison
20 Magnificat
21 Gloria
22 Lex Aeterna
23 Adrenaline Rush
24 Weapon Perfection
-25 Power-Thrust
-26 Power Maximize
+25 Over Thrust
+26 Maximize Power
27 Pecopeco
28 Falcon
29 Play Dead
@@ -52,10 +52,10 @@
51 Strip Shield
52 Strip Armor
53 Strip Helm
-54 Cp Weapon
-55 Cp Shield
-56 Cp Armor
-57 Cp Helm
+54 Chemical Protection Weapon
+55 Chemical Protection Shield
+56 Chemical Protection Armor
+57 Chemical Protection Helm
58 Auto Guard
59 Reflect Shield
60 Devotion
@@ -68,38 +68,38 @@
67 Orc Head
68 Spear Quicken
#69 BDPLAYING
-70 Whistle
-71 Assassin Cross at Sunset
-72 Bragi's Poem
-73 Idun's Apple
+70 A Whistle
+71 Assassin Cross of Sunset
+72 A Poem of Bragi
+73 The Apple of Idun
74 Humming
-75 Forget Me Not
+75 Please Don't Forget Me
76 Fortune's Kiss
#Sleeping
-77 At Your Service
-78 Rich Man Mr.Kim
+77 Service for You
+78 Mr. Kim A Rich Man
79 Eternal Chaos
-80 Drum Sound on Battlefield
-81 Ring of Nibelungen
-82 Roki's Weil
-83 Into Abyss
+80 A Drum on the Battlefield
+81 The Ring of Nibelungen
+82 Loki's Veil
+83 Into the Abyss
84 Invulnerable Siegfried
-85 Stop Blade
-86 Vigor Explosion
+85 Blade Stop
+86 Critical Explosion
87 Steel Body
-88 Extremity Fist
+88 Asura Strike
#Old: Triple Attack Delay (since idk if it's correct, i just left commented)
89 Combo Attack
-90 Flame Weapon
+90 Flame Launcher
91 Frost Weapon
92 Lightning Loader
93 Seismic Weapon
#94 MAGICATTACK
95 Stop
-#96 WEAPONBRAKER
-#97 UNDEAD
-#98 POWERUP
-#99 AGIUP
+96 Break Weapon
+97 Change Undead
+#98 Power up
+#99 Agi up
#Muted
100 Siege Mode
101 Turn Invisible
@@ -114,12 +114,12 @@
109 Gospel
110 Assumptio
111 Basilica
-112 Land Change
-113 Magic Power
+112 Land Protector
+113 Amplify Magic Power
114 Enchant Deadly Poison
115 True Sight
116 Wind Walk
-117 Meltdown
+117 Melt Down
118 Cart Boost
119 Chase Walk
120 Reject Sword
@@ -134,49 +134,49 @@
128 Wall of Fog
129 Spider Web
130 Mom, Dad, I love you!
-#New: SUB_WEAPONPROPERTY - unknown
+#New: SUB WEAPONPROPERTY - unknown
131 Magnum Break
132 Auto Berserk
-133 Run
+133 Running
#New: BUMP - unknown
134 Ready Spurt
-135 Ready Storm
-#136 STORMKICK_READY
-137 Ready Down
-#138 DOWNKICK_READY
-139 Ready Turn
-#140 TURNKICK_READY
-141 Ready Counter
-#142 COUNTER_READY
-143 TK Dodge
-#144 DODGE_READY
+135 Prepare Whirlwind Kick
+136 Whirlwind Kick
+137 Prepare Axe Kick
+138 Axe Kick
+139 Prepare Round Kick
+140 Round Kick
+141 Prepare Counter Kick
+142 Counter Kick
+143 Break Fall
+#144 DODGE READY
145 Spurt
146 Dark Weapon
-147 Adrenaline All
+147 Full Adrenaline Rush
148 Ghost Weapon
149 Spirit
150 Increase Atk
151 Increase Matk
152 Devil
153 Kaite
-154 Swoo
+154 Eswoo
#155 STAR2
156 Kaizel
157 Kaahi
158 Kaupe
159 Esma
160 Night
-161 Sword Quicken
+161 One-Hand Quicken
162 Friend
#163 FRIENDUP
-#164 SG_WARM
+#164 SG WARM
165 Warmth of Sun
166 Warmth of Moon
167 Warmth of Star
168 Show Emotion
-169 Comfort of Sun
-170 Comfort of Moon
-171 Comfort of Star
+169 Comfort of the Sun
+170 Comfort of the Moon
+171 Comfort of the Star
#172 EXPUP
173 Battle Orders
174 Regeneration
@@ -184,24 +184,24 @@
#176 RESISTHANDICAP
#177 MAXHPPERCENT
#178 MAXSPPERCENT
-179 Amistr Bulwark
+179 Defense
#180 SLOWDOWN
181 Preserve
#New: INCSTR -unknown
182 Battle Command
-#183 NOT_EXTREMITYFIST
+183 Not Asura Strike
#New: INTRAVISION -unknown
184 Invisible Detect
185 Walking Speed Down
-186 Lucky Cast
-187 Gravity Field
-188 Maximum Power Thrust
-#189 LONGING
-190 Wand of Hermod
+186 Double Casting
+187 Gravitation Field
+188 Maximum Over Thrust
+189 Longing for Freedom
+190 Wand of Hermode
191 Tarot Card of Fate
-192 Urgent Escape
-193 Flitting
-194 Accelerated Flight
+192 Emergency Avoid
+193 Fleet Move
+194 Over Speed
195 Mental Change
196 Blood Lust
197 Shrink
@@ -214,41 +214,41 @@
204 Gatling Fever
#New: EARTHSCROLL -unknown
205 Happy Break
-206 Utsusemi
-207 Bunshin No Jutsu
-208 Nen
+206 Cast-off Ciceda Shell
+207 Illusionary Shadow
+208 Soul
209 Adjustment
-210 Increase Accuracy
-211 Suiton
+210 Increasing Accuracy
+211 Water Escape Technique
#212 PET
-#213 MENTAL
+213 Ordering Mental
#214 EXPMEMORY
#215 PERFORMANCE
-#216 GAIN
-#217 GRIFFON
-#218 DRIFT
-#219 WALLSHIFT
-#220 REINCARNATION
-#221 PATTACK
-#222 PSPEED
-#223 PDEFENSE
-#224 PCRITICAL
-#225 RANKING
-#226 PTRIPLE
-#227 DENERGY
-#228 WAVE1
+#216 Bongun Gain or Munak Gain
+@217 GRIFFON
+218 Bongun Drift
+219 Bongun Wall Shift
+220 Munak Reincarnation
+221 Death Passive Attack
+222 Death Passive Speed
+223 Death Passive Defense
+224 Death Passive Critical
+225 Death Passive Ranking
+226 Death Passive Triple
+227 Death Energy
+#228 WAVE1 - Death Wave??
#229 WAVE2
#230 WAVE3
#231 WAVE4
-#232 DAURA
-#233 DFREEZER
-#234 DPUNISH
-#235 DBARRIER
-#236 DWARNING
+232 Death Aura
+233 Death Freezer
+234 Death Punish
+235 Death Instant Barrier
+236 Death Warning
#237 MOUSEWHEEL
-#238 DGAUGE
-#239 DACCEL
-#240 DBLOCK
+238 Mighty Gauge
+239 Dead Acceleration
+#240 DBLOCK - Dead Double Blocking or Dead Near(Melee) Blocking or Dead Distance(Range) Blocking
241 Steamed Tongue
242 Steamed Scorpion
243 Stew Of Immortality
@@ -262,42 +262,42 @@
251 Life Insurance
252 Bubble Gum
253 Convex Mirror
-#254 DA_ENERGY
-#255 DA_FIRSTSLOT
-#256 DA_HEADDEF
-#257 DA_SPACE
-#258 DA_TRANSFORM
-#259 DA_ITEMREBUILD
-#260 DA_ILLUSION
-#261 DA_DARKPOWER
-#262 DA_EARPLUG
-#263 DA_CONTRACT
-#264 DA_BLACK
-#265 DA_MAGICCART
-#266 CRYSTAL
-#267 DA_REBUILD
-#268 DA_EDARKNESS
-#269 DA_EGUARDIAN
-#270 DA_TIMEOUT
-#271 FOOD_STR_CASH
-#272 FOOD_AGI_CASH
-#273 FOOD_VIT_CASH
-#274 FOOD_DEX_CASH
-#275 FOOD_INT_CASH
-#276 FOOD_LUK_CASH
-#277 MERC_FLEEUP - Mercenary Increase Flee or maybe Increase Mercenary Flee?
-#278 MERC_ATKUP
-#279 MERC_HPUP
-#280 MERC_SPUP
-#281 MERC_HITUP
-#282 SLOWCAST
+254 Dark Energy
+255 Dark First Fantasy
+256 Dark Head Defense
+257 Dark Twilight
+258 Dark Transform
+259 Dark Item Re - Build
+260 Dark Illusion
+261 Dark Soul Power
+262 Dark Ear Plug
+263 Black Gemstone Contract
+264 Black Gemstone Magic
+265 Collector Magic Cart
+266 Collector Crystal
+267 Collector Human Re - Build
+268 Collector Emperium Darkness
+269 Collector Emperium Guardian
+270 Collector Time Out
+#271 FOOD STR CASH
+#272 FOOD AGI CASH
+#273 FOOD VIT CASH
+#274 FOOD DEX CASH
+#275 FOOD INT CASH
+#276 FOOD LUK CASH
+#277 MERC FLEEUP - Mercenary Increase Flee or maybe Increase Mercenary Flee?
+#278 MERC ATKUP
+#279 MERC HPUP
+#280 MERC SPUP
+#281 MERC HITUP
+#282 Slow Cast
283 Magic Mirror
-#284 STONESKIN
+#284 Stone Skin
285 Anti-Magic
286 Critical Wound
-287 NPC Defender
-#288 NOACTION_WAIT
-#289 MOVHASTE_HORSE
+287 Defender
+#288 NOACTION WAIT
+#289 MOVHASTE HORSE
290 Defense Rate
291 Magic Defense Rate
292 Increase Heal Rate
@@ -305,24 +305,24 @@
294 Medium Life Potion
295 Increase Critical
#296 PLUSAVOIDVALUE
-#297 ATKER_ASPD
-#298 TARGET_ASPD
-#299 ATKER_MOVESPEED
-#300 ATKER_BLOOD
-#301 TARGET_BLOOD
-#302 ARMOR_PROPERTY
-#303 REUSE_LIMIT_A
-#304 HELLPOWER - See Death Guidance [2] weapon description/script
+#297 ATKER ASPD
+#298 TARGET ASPD
+#299 ATKER MOVESPEED
+#300 ATKER BLOOD
+#301 TARGET BLOOD
+#302 ARMOR PROPERTY
+#303 REUSE LIMIT A
+304 Hellpower
#305 STEAMPACK
-#306 REUSE_LIMIT_B
-#307 REUSE_LIMIT_C
-#308 REUSE_LIMIT_D
-#309 REUSE_LIMIT_E
-#310 REUSE_LIMIT_F
+#306 REUSE LIMIT B
+#307 REUSE LIMIT C
+#308 REUSE LIMIT D
+#309 REUSE LIMIT E
+#310 REUSE LIMIT F
#311 INVINCIBLE
312 Job Manual
313 Increase Party Flee
-#314 ANGEL_PROTECT - Super novice angel?
+314 Thank You
# 3rd Jobs
316 Enchant Blade
@@ -357,11 +357,11 @@
360 Camouflage
361 Acceleration
362 Hovering
-#363 SPHERE_1
-#364 SPHERE_2
-#365 SPHERE_3
-#366 SPHERE_4
-#367 SPHERE_5
+#363 SPHERE 1
+#364 SPHERE 2
+#365 SPHERE 3
+#366 SPHERE 4
+#367 SPHERE 5
373 Overheat
#377 DEFMODE
#379 HIDEMODE
@@ -395,15 +395,14 @@
442 Rush Windmill
443 Echo Song
444 Harmonize
-#445 STRIKING
+445 Striking
446 Warmer
447 Moonlit Serenade
451 Lerad's Dew
452 Melody of Sink
453 Beyond of Warcry
-#454 HUMMING_VOICE
+454 Humming Voice
461 Cart Boost
463 Thorn Trap
464 Blood Sucker
-472 Sacrament
472 Sacrament
\ No newline at end of file
Quit.
-
- Super Moderators
- Posts: 801
- Joined: 06 May 2008, 12:47
- Noob?: No
Re: regarding 3rd class support (the don't ask, do topic)
yea, that makes sense with the changed skillnames.
btw, here's something that might be interesting (skillstatus.txt):
http://openkore.pastebin.com/m73474352
and another one (spells.txt) (scroll a bit down
)
http://openkore.pastebin.com/m715ac280
btw, here's something that might be interesting (skillstatus.txt):
http://openkore.pastebin.com/m73474352
and another one (spells.txt) (scroll a bit down

http://openkore.pastebin.com/m715ac280
One ST0 to rule them all? One PE viewer to find them!
One ST_kRO to bring them all and in the darkness bind them...
Mount Doom awaits us, fellowship of OpenKore!
One ST_kRO to bring them all and in the darkness bind them...
Mount Doom awaits us, fellowship of OpenKore!