Kore-RO v2 brainstorm thread

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Lotus
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Re: Kore-RO v2 brainstorm thread

#61 Post by Lotus »

freezer123 wrote:I have all the customs NPC's tested in my server and all are working fine. Putting the warper and healer in all Major cities, the rest of the Custom NPC are in Prontera.

Custom NPC
Job Changer (with a fee and its expensive :lol: )
- first job 100K
- 2nd job 500K
- Advance 2M

Card Remover:
Platinum Skills:
Stylist:
Stat/Skill Reset:

I also have Auto Events Scripts like MvP Arena and PvP Ladder. (not yet tested). Also looking for some Hourly Events. :D
We need a confirmed list of required NPC. PvP ladder is nice, would be nice if can show top MvP kill ladder as well.
montblanc2 wrote:the mvp arena..my suggestion be like the bloody branch arena like from korev1 ^^
koth... its ok to bring it back...just modify some rewards..i forgot what were the rewards
the auto-event script is nice ^_^
Koth rewards on old kore, if not mistaken 1~3 kills ovb, 3~6 Jewelry Box 6~9 OCA 10+ Treasure Box Scroll
HumanHealer
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Re: Kore-RO v2 brainstorm thread

#62 Post by HumanHealer »

would normal map MPV spawned status be nice?? :lol:

MPV Status
---------------------------------
Golden Thief Bug - Spawned
Eddga - Killed 10min 40sec, next respawn 49min 10sec by Freezer
Pheeroni - Killed 10sec, next respawn 59min 50sec by HumanHealer


Top 10 MPV Killer
--------------------------------
Mushroom - 100 kills
Technology - 99 kills
Lotus - 2 kills
Freezer - 1 kills
HumanHealer 1 kills


Most Favorites MPV
---------------------------------
Golden Thief Bug - Killed 150 times
Eddga - Killed 49 times
Orc Lord - Killed 2 times
Pheeroni - Killed 1 times
im noob, but i know how to read config manual, command manual, macro manual but im still a noob.
montblanc2
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Re: Kore-RO v2 brainstorm thread

#63 Post by montblanc2 »

hi HH gusty here... what do you mean by that? :D
freezer123
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Re: Kore-RO v2 brainstorm thread

#64 Post by freezer123 »

What he meant is to have a MvP event that has a record of Kills, who kills it and how many times it was killed. its kinda difficult to make a script like that but I will try..
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Scarya
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Re: Kore-RO v2 brainstorm thread

#65 Post by Scarya »

It's great to see that all of you are trying to do something for kore-rov2 =)
And I'm pretty sorry, that I can't do as much as i would.
Programming today is a race between software engineers striving to build bigger and better idiot-proof programs and the universe trying to produce bigger and better idiots.
So far, the universe is winning.

Richard Cook

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montblanc2
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Re: Kore-RO v2 brainstorm thread

#66 Post by montblanc2 »

ohh i see ^_^ thanks freezer...its ok sir scarya...its not that easy to revive a server...patience is a must...

i haven't done much though... i can only make suggestions but those coding and other related things... im not good at it....
HumanHealer
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Re: Kore-RO v2 brainstorm thread

#67 Post by HumanHealer »

@freezer: its not mpv event, its mpv in normal map recording, meanings u need access to the databases to record the killing. (i will find times to assist you with the coding)

@sir scarya: we understand, all of us got RL to be taken cared of.

@gusti: just put all your suggestion here. thats a help too
im noob, but i know how to read config manual, command manual, macro manual but im still a noob.
montblanc2
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Re: Kore-RO v2 brainstorm thread

#68 Post by montblanc2 »

i think i remember reading a part of the sentence in kore "where you can play how you want it" am i right? i really felt it thats why i loved kore not just because its a bottable server but also there is no discrimination with regards to character builds... you can really play how you want for you character... some servers got so many discriminating players who think they are the most strongest of all... that your build is a "zero" or "weak"... as if they didn't start out weak..

im positive that the same nice community will stay ^__^
pranavrules2008
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Re: Kore-RO v2 brainstorm thread

#69 Post by pranavrules2008 »

Keeping it 20x will keep the game MANUALLY-playable as well. It won't be as discouraging as 3x that was on the old Kore-RO. So, definitely a thumbs up to this!! As I know myself, I love playing manually, and the grinding such as boring item hunting (stings -> gloves, etc) can be done via my bot when i sleep ^_^ So, yes, awesome step forward.

Alright, Since everyone is pitching in here, I have an unlimited bandwidth supported host, with unlimited hosting space (HostGator.com). I'll be glad to host the server's website and patch folders (The entire game (~1.6 GB) can be hosted as well). So, Whoever is responsible for the site, please contact me on: pranav.shirodkar@gmail.com (GTalk or mail me). Best of luck and I hope to see plenty of success for this.

Warm Regards,
Pranav ~
pranavrules2008
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Re: Kore-RO v2 brainstorm thread

#70 Post by pranavrules2008 »

pranavrules2008 wrote:Keeping it 20x will keep the game MANUALLY-playable as well. It won't be as discouraging as 3x that was on the old Kore-RO. So, definitely a thumbs up to this!! As I know myself, I love playing manually, and the grinding such as boring item hunting (stings -> gloves, etc) can be done via my bot when i sleep ^_^ So, yes, awesome step forward.

Alright, Since everyone is pitching in here, I have an unlimited bandwidth supported host, with unlimited hosting space (HostGator.com). I'll be glad to host the server's website and patch folders (The entire game (~1.6 GB) can be hosted as well). So, Whoever is responsible for the site, please contact me on: pranav.shirodkar@gmail.com (GTalk or mail me). Best of luck and I hope to see plenty of success for this.

Warm Regards,
Pranav ~
Again, I'm a webdeveloper myself. I can use Wordpress as a base CMS for the site, and can design a simple layout, nothing too fancy, but something that will do the job and help the newbies get around easily. So, if you need both my services, i.e, Host + Webdesign, I'll be more than glad to help. This is my only chance to give back openkore atleast 0.1% of what it gave me! :) Whoever is leading this project, please ping me.. We can talk.

Regards,
Pranav