about soul linker

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jea921
Human
Human
Posts: 26
Joined: 08 Nov 2010, 02:49
Noob?: No

about soul linker

#1 Post by jea921 »

problem is at this part

Code: Select all

attackSkillSlot Estun {
	lvl 7
	dist 5
	sp > 10%
	stopWhenHit 0
	inLockOnly 1
	notMonsters Dustiness
}
attackComboSlot Esma {
	afterSkill Estun
	waitBeforeUse 3
	dist 5
}

attackSkillSlot Esma {
	lvl 10
	dist 5
	sp > 10%
	inLockOnly 1
	notMonsters Dustiness
}
i tried change Esma/Estun to Sma/Stun but i got error saying something about gethandle part on my src/Actor/You.pm

i tried removing my attackComboSlot..but it only spamming the Estun..

i tried adding whenStatusInactive Estun/Esma or Stun/Sma..this will also get an error..
midnytblu
Developers
Developers
Posts: 90
Joined: 14 Apr 2008, 09:37
Noob?: No
Location: prt_fild08 134 362

Re: about soul linker

#2 Post by midnytblu »

I never had any success using attackComboSlot for the Esma skill so I suggest that you put it in an attackSkillSlot block.

There is a status when you cast Estun. Use that with the Esma block.
jea921
Human
Human
Posts: 26
Joined: 08 Nov 2010, 02:49
Noob?: No

Re: about soul linker

#3 Post by jea921 »

http://forums.openkore.com/viewtopic.php?f=6&t=281

i found it here..

Image

here is my config

Code: Select all

attackSkillSlot Estun {
	lvl 7
	dist 5
	sp > 10%
	stopWhenHit 0
	inLockOnly 1
	notMonsters Dustiness
}

attackComboSlot Esma {
	afterSkill Estun
	dist 5
}

attackSkillSlot Esma {
	lvl 10
	dist 5
	sp > 10%
	inLockOnly 1
	notMonsters Dustiness
}
i did add esma on attackskillslot..
midnytblu
Developers
Developers
Posts: 90
Joined: 14 Apr 2008, 09:37
Noob?: No
Location: prt_fild08 134 362

Re: about soul linker

#4 Post by midnytblu »

i believe this has been fixed. grab the latest version or update your current one via the autoupdate.

also, what I wanted to say is that you don't need the attackComboSlot block if you will be using it in an attackSkillSlot block. so remove it and retain the attackSkillSlot one.

and, add the condition as to when you will be casting Esma.
hint: after casting Estun, there is a 'status'.
jea921
Human
Human
Posts: 26
Joined: 08 Nov 2010, 02:49
Noob?: No

Re: about soul linker

#5 Post by jea921 »

ive DLed the latest version..and reconfig my sl;

Code: Select all

attackSkillSlot Estun {
   lvl 7
   dist 5
   sp > 10%
   stopWhenHit 0
   inLockOnly 1
   notMonsters Dustiness
}

attackSkillSlot Esma {
   lvl 10
   dist 5
   sp > 10%
   inLockOnly 1
   notMonsters Dustiness
   target_whenStatusActive Stun
}
still having error..
midnytblu
Developers
Developers
Posts: 90
Joined: 14 Apr 2008, 09:37
Noob?: No
Location: prt_fild08 134 362

Re: about soul linker

#6 Post by midnytblu »

Code: Select all

attackSkillSlot Esma {
   lvl 10
   dist 5
   sp > 10%
   inLockOnly 1
   notMonsters Dustiness
   whenStatusActive Esma
   whenStatusInactive Action Delay, Silenced
}
make sure this is the first block among other skill blocks.
jea921
Human
Human
Posts: 26
Joined: 08 Nov 2010, 02:49
Noob?: No

Re: about soul linker

#7 Post by jea921 »

Code: Select all

attackSkillSlot Estun {
	lvl 7
	dist 5
	sp > 10%
	inLockOnly 1
	notMonsters Dustiness,Mantis
}
this is my Estun config..and the behavior of my sl is that..its spamming estun (i think) and it seldom casts esma..
EternalHarvest
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Posts: 1798
Joined: 05 Dec 2008, 05:42
Noob?: Yes

Re: about soul linker

#8 Post by EternalHarvest »

Add whenStatusInactive to Estun block.
midnytblu
Developers
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Posts: 90
Joined: 14 Apr 2008, 09:37
Noob?: No
Location: prt_fild08 134 362

Re: about soul linker

#9 Post by midnytblu »

first, double-check if the 'status' you're getting after casting Estun is correct

Code: Select all

attackSkillSlot Esma {
   ...
   whenStatusActive Esma
   ...
}
second, as i said, make sure Esma block is placed before other skill blocks (i.e. Estun)

Code: Select all

attackSkillSlot Esma {
   ...
   ...
}

attackSkillSlot Estun {
   ...
   ...
}
jea921
Human
Human
Posts: 26
Joined: 08 Nov 2010, 02:49
Noob?: No

Re: about soul linker

#10 Post by jea921 »

Code: Select all

attackSkillSlot Esma {
	lvl 10
	dist 5
	sp > 10%
	inLockOnly 1
	notMonsters Dustiness
	whenStatusActive Esma
	whenStatusInactive Action Delay, Silenced
}

attackSkillSlot Estun {
	lvl 7
	dist 5
	sp > 10%
	inLockOnly 1
	notMonsters Dustiness,Mantis
	whenStatusInactive Esma
}
is this right?

i just revised this today..i cant test it if it is working or not..im still at school and cant bypass the security :D