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Cadeath
Plain Yogurt
Posts: 59 Joined: 05 Apr 2008, 05:14
#1
Post
by Cadeath » 20 Dec 2010, 13:11
I am making my GS Skills
But I found something that is not right...
Or maybe I am just sleepy...
Please help me review on this one...
EternalHarvest
Developers
Posts: 1798 Joined: 05 Dec 2008, 05:42
Noob?: Yes
#2
Post
by EternalHarvest » 20 Dec 2010, 14:28
89% of your hp is probably more than 50, so it's the second one (with non-existent block option which is ignored - it's "monsters", not "monster").
"onAction attack" does nothing in this case too, as attackSkillSlot is only used when attacking.
Cadeath
Plain Yogurt
Posts: 59 Joined: 05 Apr 2008, 05:14
#3
Post
by Cadeath » 20 Dec 2010, 20:31
EternalHarvest wrote: 89% of your hp is probably more than 50, so it's the second one (with non-existent block option which is ignored - it's "monsters", not "monster").
"onAction attack" does nothing in this case too, as attackSkillSlot is only used when attacking.
ok... my fault...
attackSkillSlot doesn't support onAction XD
and it's monsters, not monster...
Thanks
nice support
EternalHarvest
Developers
Posts: 1798 Joined: 05 Dec 2008, 05:42
Noob?: Yes
#4
Post
by EternalHarvest » 21 Dec 2010, 00:49
Cadeath wrote: attackSkillSlot doesn't support onAction
Really?
rwnath
The Way Of Human
Posts: 194 Joined: 03 Nov 2010, 05:50
Noob?: No
Location: The Philippines
#5
Post
by rwnath » 21 Dec 2010, 07:49
Cadeath wrote:
attackSkillSlot doesn't support onAction XD
Yes it does. All EternalHarvest was trying to say is that putting "onAction attack" on an attackSkillSlot block is nonsense.
And BTW, what's up with the redundancy of skills blocks?
Cadeath
Plain Yogurt
Posts: 59 Joined: 05 Apr 2008, 05:14
#6
Post
by Cadeath » 21 Dec 2010, 10:27
rwnath wrote: Cadeath wrote:
attackSkillSlot doesn't support onAction XD
Yes it does. All EternalHarvest was trying to say is that putting "onAction attack" on an attackSkillSlot block is nonsense.
And BTW, what's up with the redundancy of skills blocks?
ok
it is just it is nonsense
I stand corrected