Homunculus causing disconection

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Ponkie
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Joined: 02 Mar 2011, 07:45
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Homunculus causing disconection

#1 Post by Ponkie »

I'm using the recent openkore version, and i'm still getting disconnection for making the homunculus attack..it's either disconnected from map server or Out of sync with server.

I saw one thread, from 2 years ago about editing something from the src>network>send>*server*.pm and I saw that it's already like that.

It seems that the problem is still there, any fixes on this?

This is my config for my homunculus.

Code: Select all

######## Homunculus Support ########

homunculus_attackAuto 0
homunculus_attackAuto_party 1
homunculus_attackAuto_notInTown 0
homunculus_attackAuto_onlyWhenSafe 0
homunculus_attackDistance 1.5
homunculus_attackMaxDistance 2
homunculus_attackMaxRouteTime 0
homunculus_attackCanSnipe 1
homunculus_attackCheckLOS 0
homunculus_attackNoGiveup 1
homunculus_attackChangeTarget 1
homunculus_attackNoGiveup 1

homunculus_followDistanceMax 1
homunculus_followDistanceMin 1

homunculus_route_step 15
*edit* sorry about the topic title typo. **Disconnection*
Ponkie
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Joined: 02 Mar 2011, 07:45
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Re: Homunculus causing disconection

#2 Post by Ponkie »

*BUMP*
benj1320
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Re: Homunculus causing disconection

#3 Post by benj1320 »

have you updated your openkore version ??... or atleast tried the latest version of openkore ??


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Ponkie
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Joined: 02 Mar 2011, 07:45
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Re: Homunculus causing disconection

#4 Post by Ponkie »

Yes it is pretty much updated.