getting your 4th combo really depends on guess and check on the waiting time because it varies with your pc speed for me the waiting time i found that works was 0.42
it not a 100% success but averages 8/10 time which is not bad.
You can try starting at waitBeforeUse 0.3 and then increase or decrease 0.1 until it gets better. Then try to adjust it 0.01 every time, it took about 10 trial.
Just in case you get confuse this was my step to finding a good wait time.
i started at 0.3 then change it to 0.2 found that was not that good. change it to 0.4 which was better, change again to 0.5 which got worst, move it to 0.45 better, move it 0.42 which was good enough for me.
Again guess and check
NOTE: try against decent hp weaker monster with no weapon equip so you do not 1 shot them.
I just figured this out recently (after trials and errors). Autocombo doesn't work very well for some reason in iRO, so you have to figure out the wait time yourself.
The formula that works for me is: 1 - [agi(0.004) + dex(0.002)]
Yes, it includes afterbuff (Blessing, Increase AGI)
For example, my monk has 81 + 19 agi and 64 dex (forgot the buff number). So my waitime would be:
1 - [ 100*0.004 + 64*0.002] = 0.427s
Another method is to find this experimentally. What you do is throw your monk to a field and make him use RTB, after which your openkore console will give you the following information:
"You are using Raging Trifecta Blow on xxx Dmg: xxx"
"You are now: Raging Trifecta Blow Delay (duration: x s)"
"You are again: Raging Trifecta Blow Delay (duration: 0.3s)"
In that information, x is the wait time you should use for your attackcombo. For my monk, again, is 0.427s. The 3s is the amount of time your monk has to use RQB.
Once you figure this out, the rest is pretty much self-explanatory. As long as your waittimeis somewhere in the range of x and (x+3) RQB should be released with no problem.
Thus the code I have is:
attackComboSlot Raging Quadruple Blow {
lvl 5
sp > 30%
afterSkill Raging Trifecta Blow
waitBeforeUse 0.472
isSelfSkill 1
}
thanks for the info.
I tried different waitBeforeUse values, but it never worked. However the skill fail always comes after
You are now: Raging Trifecta Blow Delay (Duration: 0.65s)
You use Raging Trifecta Blow (Lv: 5) on xxx
You are again: Raging Trifecta Blow Delay (Duration: 0.3s)
You are no longer: Raging Trifecta Blow Delay
no matter what value I use.
So I kinda came up with this, that spam right before and during the Raging Trifecta Blow Delay:
doCommand ss 272 5{
onAction attack
timeout 0.03
}
doCommand ss 273 5{
onAction attack
timeout 0.03
}
I'd say this works right away, very responsive.
However, it spam the hell out in attack mode.