all RO | 2.0.6 | the count number in Character selection

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littlewens
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all RO | 2.0.6 | the count number in Character selection

#1 Post by littlewens »

------------ Character selection ------------
# Choice
0 Slot 1: XXX (Acolyte, level 53/40)
1 Slot 2: YYY (Novice, level 9/7)
2 Slot 3: ZZZ (Novice, level 9/7)
3 Create a new character
4 Delete a character
------------------------
Please choose a character or an action.
---------------------------------------------
Enter your answer:
Player will easily choose the wrong number in Character selection, because the count number begins from Slot "1" to Slot "3" instead of "0" to "2". The previous version of OpenKore seems not having this problem. Is it better to change back the previous style?
Bibian
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Re: all RO | 2.0.6 | the count number in Character selection

#2 Post by Bibian »

i dont see the problem... if people are too stupid to pick the wrong chars its their own fault for not readin properly.
This is not a bug, but works as intended
Motivus
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Re: all RO | 2.0.6 | the count number in Character selection

#3 Post by Motivus »

I also found it slightly confusing but if you think about it this is the best implementation possible.

Think about all the possible situations. Two characters, one in slot 1 and the other in slot 8, is a great example.
Oh no.
sli
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Re: all RO | 2.0.6 | the count number in Character selection

#4 Post by sli »

It works exactly the same as every other menu. Modify it yourself if starting with 0 is too hard.
cs : ee : realist
Technology
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Re: all RO | 2.0.6 | the count number in Character selection

#5 Post by Technology »

Motivus wrote:I also found it slightly confusing but if you think about it this is the best implementation possible.

Think about all the possible situations. Two characters, one in slot 1 and the other in slot 8, is a great example.
I second this.

Since this is not really a bug, it cannot be resolved either.
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