Phen switch on skill

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class1c
Human
Human
Posts: 34
Joined: 30 Jun 2012, 03:49
Noob?: Yes

Phen switch on skill

#1 Post by class1c »

I'm wondering how I can switch to Phen accessory when I use Spirit Absorb on a monster to get SP back, then switch back to a Glove after.

I tried this but it didn't work:

Code: Select all

equipAuto Clip [Phen] [1] {
def Glove
monsters
skills Spiritual Sphere Absorption
weight 0
whileSitting 0
onTeleport 0
hp
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
}
Daedalus
Plain Yogurt
Plain Yogurt
Posts: 73
Joined: 09 Nov 2010, 16:20
Noob?: No

Re: Phen switch on skill

#2 Post by Daedalus »

Easy to do via macro.

When "You are casting" = switch to phen
When "You use" = switch to glove

You can make it more accurate via regexps.
ever_boy_
Developers
Developers
Posts: 308
Joined: 06 Jul 2012, 13:44
Noob?: No

Re: Phen switch on skill

#3 Post by ever_boy_ »

You can do this using a macro, but I think it's a waste. You should keep your macros file as thin as possible.
Besides, you are doing it wrong:

http://www.openkore.com/index.php/EquipAuto

Try this:

Code: Select all

equipAuto {
	leftAccessory Clip [Card Phen] [1]
	rightAccessory (could also put the clip here, your choice)
	sp < X (define minimu sp here)
	onAction skill_use
	inLockOnly 1
}
Probably you should choose either 'sp' or 'onAction', not both.