replace the previous recv for this one and see if any progress is made:
http://pastebin.com/DzqSrTRk
keep a backup of the 1st file I sent you, though.
give me some feed back as soon as possible.
Connecting to FlawlessRO with Xkore
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Re: Connecting to FlawlessRO with Xkore
DelitaX wrote:thanks to Everboy for posting recvpackets.
but...it still doesnt work yet. heres what ive been using:(make your own recvpackets file from the one Everboy posted)Code: Select all
[FlawlessRO] ip 74.208.172.18 port 6900 master_version 14 version 26 serverType kRO_RagexeRE_2010_11_24a serverEncoding Western charBlockSize 132 chatLangCode 1 recvpackets recvpackets-flawless.txt addTableFolders translated/kRO_english;kRO
so i can login and move around, but when i "ml" (monsterlist) none show up. so it doesnt work yet
it seems it doesnt work because of incorrect serverType, however i cant figure out which one to use. 2010_11_24a seems to be the closest one. someone help!
I also use that servertype what you've use and same problem, monsters are read as NPC by the kore, sometimes monsters as Unknown NPC, also "moving coordinate actors seems got a problem, I thinks its in the ST bug, hope someone would update the servertypes
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Re: Connecting to FlawlessRO with Xkore
I'm kinda new, and don't get what to do with recv packets. Anyone mind explaining?
P.s i tried to read the manuals for beginners, but if it would work i would'nt be here.
Im trying to connect a bot to the same server he does..
P.s i tried to read the manuals for beginners, but if it would work i would'nt be here.
Im trying to connect a bot to the same server he does..
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Re: Connecting to FlawlessRO with Xkore
the 2nd one doesnt work. i can login, use butterfly wing, see monsters moving in client, etc., but i cant move in client or through commands. also, monsters still dont appear in ml.
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Re: Connecting to FlawlessRO with Xkore
Ok, so, just to be clear:
I want to know exactly what you can, and what you cannot do with each recvpackets.
The reason is that the first is the one I got from my extractor.
The second one, it seems it was provided by kLabMouse (an user sent it to me and told me so).
But, as you can see, they're divergin at some point.
So, I want to know which one works "better".
Also, when you say the bot can't move, do you get DC'ed when trying to move? Do you type in the move command and nothing happens?
Post your send/receive files.
I want to know exactly what you can, and what you cannot do with each recvpackets.
The reason is that the first is the one I got from my extractor.
The second one, it seems it was provided by kLabMouse (an user sent it to me and told me so).
But, as you can see, they're divergin at some point.
So, I want to know which one works "better".
Also, when you say the bot can't move, do you get DC'ed when trying to move? Do you type in the move command and nothing happens?
Post your send/receive files.
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Re: Connecting to FlawlessRO with Xkore
I extracted myself the recvpackets.txt using kLabMouse Packet Extractor v3.
It worked fine, log in, ingame, walk.
However the bot just don't attack any monster, no monster list. I keep getting "removed actor off map coordinates" while the bot walks.
I think the real problem is wrong serverType. But I've tried every server type available and none of them worked.
Maybe we need a new serverType, until then it's impossible to bot...
It worked fine, log in, ingame, walk.
However the bot just don't attack any monster, no monster list. I keep getting "removed actor off map coordinates" while the bot walks.
I think the real problem is wrong serverType. But I've tried every server type available and none of them worked.
Maybe we need a new serverType, until then it's impossible to bot...
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Re: Connecting to FlawlessRO with Xkore
first recvpackets you posted:
-I can move with "move" command and move with mouseclick in client.
-I can see people/chat through client or console.
However when I use command "c <message>" in console it adds a |00 to what i say!! which is bad
-I can sit and stand in client and console.
-I can create chatroom through client/console.
-I can use items through chat/console.
-I can kill monsters through client.
-I can use skills through client or console.
-I *CANT* see monsters with "ml". Very rarely one will show up in ml, if so I can kill it, but thats uncommon, enough to make botting on FlRO useless right now.
on second recvpackets:
-I can only use items through console.
-My items/equipment do not load in client.
-I can see skills in client but cant use them. In console (skills list) they do not appear.
-Cant chat through client/console, cant move through client/console. It pretty much loads a few things and freezes.
-When players load in client I only see a few, and no names. Cant see any in player list.
-Only a few npcs load, can only see a few in npc list.
Definitely the first recvpackets.txt provided works better, its functional, except for monsters not working. I really think this is because I'm using a bad servertype, or a bugged servertype.
-I can move with "move" command and move with mouseclick in client.
-I can see people/chat through client or console.
However when I use command "c <message>" in console it adds a |00 to what i say!! which is bad
-I can sit and stand in client and console.
-I can create chatroom through client/console.
-I can use items through chat/console.
-I can kill monsters through client.
-I can use skills through client or console.
-I *CANT* see monsters with "ml". Very rarely one will show up in ml, if so I can kill it, but thats uncommon, enough to make botting on FlRO useless right now.
on second recvpackets:
-I can only use items through console.
-My items/equipment do not load in client.
-I can see skills in client but cant use them. In console (skills list) they do not appear.
-Cant chat through client/console, cant move through client/console. It pretty much loads a few things and freezes.
-When players load in client I only see a few, and no names. Cant see any in player list.
-Only a few npcs load, can only see a few in npc list.
Definitely the first recvpackets.txt provided works better, its functional, except for monsters not working. I really think this is because I'm using a bad servertype, or a bugged servertype.
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Re: Connecting to FlawlessRO with Xkore
Where's your send/receive files?
also, server config from servers.txt
also, server config from servers.txt
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Re: Connecting to FlawlessRO with Xkore
What ive been using in servers.txt:
do you mean whats in my src/Network folder? if so, here it is:
http://www.sendspace.com/file/80vyn6
Code: Select all
[FlawlessRO]
ip 74.208.172.18
port 6900
master_version 14
version 26
serverType kRO_RagexeRE_2010_11_24a
serverEncoding Western
charBlockSize 132
chatLangCode 1
recvpackets recvpackets-flawless.txt
addTableFolders translated/kRO_english;kRO
http://www.sendspace.com/file/80vyn6
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Re: Connecting to FlawlessRO with Xkore
can you post the first recvpacket that attacks mobs. the 2nd one doesnt do anything