
I was thinking about creating an Automacro for bypassing Players to do a little emoticon.
What I have done so far looks like this:
Code: Select all
automacro weed {
hook player_exist
call weedy
run-once 1
}
macro weedy {
pause 2
do e @random ("ho","heh","hmm","no1","$","lv","lv2")
timeout 80
release weed
}
But now I would like that kore saves the players that already passed by and does an invidual timeout for every player to optimize that macro.
What I want to do would be something like
Player A basses by: I do an emoticon after 2 seconds to him
Player B passes by: "
Player A passes by 10 seconds later again: Doesnt do an Emoticon because the timeout isnt finished yet for Player A.
Player C passes by in same time: I do an emoticon again
First question is, would this be possible?
And I dont want someone to write the complete macro, but I didnt find any information on that part of macro coding.. If someone could tell me where to read or what to learn, i would be very thanksful

Thanks in advance
