Bot does not attack monsters in lockmap

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Wolf
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Bot does not attack monsters in lockmap

#1 Post by Wolf »

Hi, im having problems with my bot, he doesnt attack ;S

Code: Select all

allowedMaps
allowedMaps_reaction 1

attackAuto 2
attackAuto_party 1
attackAuto_onlyWhenSafe 0
attackAuto_followTarget 1
attackAuto_inLockOnly 1
attackDistance 1.5
attackDistanceAuto 0
attackMaxDistance 2.5
attackMaxRouteDistance 100
attackMaxRouteTime 4
attackMinPlayerDistance 2
attackMinPortalDistance 4
attackUseWeapon 1
attackNoGiveup 0
attackCanSnipe 0
attackCheckLOS 0
attackLooters 0
attackChangeTarget 1
aggressiveAntiKS 0
my bot only walk in the map and ignore all mosnters (the agressive too ).
Can sameone help me pliz ? ><'
Last edited by Wolf on 19 Jul 2010, 19:31, edited 1 time in total.
Cozzie
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Re: help~ attack problem o_o

#2 Post by Cozzie »

Please edit your title. Remove help and that emoticon. It's a distraction.

Are you using the latest openkore version? If not, just update it.

Show us your config along with a description of what you want to do, mon_control and your class.
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Cozzie
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Re: attack problem.

#3 Post by Cozzie »

sigh, id edit it for you and learn to write a good title.
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Wolf
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Re: Bot does not attack monsters in lockmap

#4 Post by Wolf »

I did it to work by myself, thx to try help me.

I only download the 'openkore_ready', and didn´t configure anything until the kore enters in the char. Then i configured and ran how admin, and its work good ^^ (sometimes it get an error, but is only reopen the kore)

/~

*u can delet the topic or something about this ;P And srry for the inconvinience and bad english ><
broccoli
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Re: Bot does not attack monsters in lockmap

#5 Post by broccoli »

Hi, I have that exact problem as well.
My character seems to be doing everything right after testing it. Except upon reaching its lockmap destination it only chooses a calculated route and picks up items.
The console is unable to identify the monsters around and that, seems to be the core of the problem. I tried opening wsstart.exe and manually attacking but then I recieve an error and crash.
I uploaded the config & moncontrol in case someone actually do can help. Not giving me some dime a dozen advice to go RTFM.

Regards,
Broccoli
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Cozzie
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Re: Bot does not attack monsters in lockmap

#6 Post by Cozzie »

I'm a bit lazy to download =P mind using the code tag?
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alleywayjack
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Re: Bot does not attack monsters in lockmap

#7 Post by alleywayjack »

I'm getting the same problem, even after I remove the lockmap information. I also added

Code: Select all

useSelf_item Apple, Milk, Red Potion, Orange Potion {
	hp < 15%
	notWhileSitting 1
}
Once removing it, it still doesn't attack, even on different map and without the lockMap info.
This is my current lockMap info (blank):

Code: Select all

lockMap
lockMap_x
lockMap_y
lockMap_randX
lockMap_randY
And I added this to the bottom of my mon_control.txt...

Code: Select all

#### Custom ####
#### <monster> <attack> <teleport> <search> <skillcancel> <lv> <joblv> <hp> <sp> <weight> ####
Creamy 0 0 0 0 100 100 5000 5000 0.1
Vocal 0 3 0 0 100 100 5000 5000 10
The bot worked fine yesterday until I updated lockMap and those lines in mon_control.

I updated as well.
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Mushroom
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Re: Bot does not attack monsters in lockmap

#8 Post by Mushroom »

Setting attack option to 0 means only attack the monster if it attacks you. Creamy is not an aggressive monster, so it won't attack you. Also, blanking lockMap is not going to fix the problem, so you can set it again.
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alleywayjack
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Re: Bot does not attack monsters in lockmap

#9 Post by alleywayjack »

I fixed it by updating all my tables with the most recent version and simply overwriting my config.txt with the default one.