Fake Monster Name

Discussion about everything RO and OpenKore related. This place is NOT for ANY kind of support questions.

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gamenikko
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Fake Monster Name

#1 Post by gamenikko »

any plugin that can detect fake monster names or differentiate a fake named monster from a true one?
Just like old times.
Zwubber
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Re: Fake Monster Name

#2 Post by Zwubber »

Fake?
What do you mean, "FAKE"?
The monsters summoned by MVP or BOSS?
If so, just change the monster name in monsters.txt
Suppose 1111 should be Fake-Poring, but it's Poring in the original file
you just change the name from Poring into Fake-Poring
done.
gamenikko
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Re: Fake Monster Name

#3 Post by gamenikko »

Example:

FuckYouBot <-- This is a Poring, a monster thats not moving but you can attack, ofcourse your bot will be stuck up trying to attack it, get it?

The "Poring Dummy" I must say has the same ID as the original Poring.

So how can the bot differentiate it,

the fakename plugin, detects your fake name, i bet there must be too in monsters.,

i just dont know, any developer there? reply to this is that even possible?
Just like old times.
rwnath
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Re: Fake Monster Name

#4 Post by rwnath »

WHat server are you in? Is that some kind of an anti bot measure?
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EternalHarvest
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Re: Fake Monster Name

#5 Post by EternalHarvest »

gamenikko wrote:the fakename plugin, detects your fake name, i bet there must be too in monsters
Monster names are in the same packet, not so hard to modify it and use the same mechanism as in "as" command to ignore these monsters.

However you'll need to have normal monster names in monsters.txt to compare names with.
yamietony
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Re: Fake Monster Name

#6 Post by yamietony »

i've got a similar problem,
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This Rybio is actually a npc,
which is faked for anti-bot,
if you try to attack it, all you got is some useless message,
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this is what i got using consol command ml:
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how can i avoid stock on this fake mob?
plz help.