TPsearch / route_random_walk conflict : 2.1 r7459

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ShinigaHmi
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TPsearch / route_random_walk conflict : 2.1 r7459

#1 Post by ShinigaHmi »

Hi,

Problem:
conflict issue with TPsearch and route random walk.
we know that when we use tpseach we should make route random walk = 0 , teleportAuto_idle 1 , teleportAuto_search 1

but what i want for my bot to do is to teleport in map gef_dun00(with several hunter flies) and just walk in gef_dun01 to kill monsters and not do a tpsearch anymore.

BTW
why does when i play manually, gef_dun01 is full of monsters and I always get mobbed but when its using telesearch when i type "ml" in the console, there is no monster anymore?and thus taking longer time to lvl up?(just a question)

What have I done:

I have tinkered the config.txt several time

- as per some post
teleportAuto_minAggressives ? <--to TP when too many hunter flies are following you
teleportAuto_minAggressivesInLock ? <-- to TP when you are already mobbed in you lockmap
route_teleport_minDistance 199 <--distance to the portal
route_teleport_maxTries 20 <--to TPseach portal
route_randomWalk 0 <--- to walk
teleportAuto_idle 1 <--teleport when idle that follows timeout.txt
teleportAuto_search 1 <--to tele search

-i have tried to
add cart boost in use self skill and dont do a tpsearch anymore to overrun hunterflies but(not so sure if its just my connection or what)but when i try to just walk through the 1st map, bot will be mobbed then dies...+_+

but still the same thing...
my bot still TPseach in gef_dun00 until it will be able to see the portal and walk through it but the main problem comes...it take so much time to go to the next map.(really depends on luck but it take roughly 10-20mins to go to the next map)and we know that with just few tele and walk..you can reach 2nd map less than 5mins

Questions:
-Is there a setup/config that will make route_teleport_minDistance much more bigger since as per manual (route_teleport_minDistance)can only be 100-200(<--btw is this per cell?)
-Is there a setup/config that I need to do so that my bot will tp in the 1st map and just walk in 2nd map?

Thanks in advance
(hope I'm following the correct temp/syntax for support /heh)
benj1320
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Re: TPsearch / route_random_walk conflict : 2.1 r7459

#2 Post by benj1320 »

Code: Select all

route_teleport [<boolean flag>]
Automatically teleports to get to the destination map. Kore will teleport until it is within the distance specified in route_teleport_minDistance away from the destination portal.
first you have to enable first route_teleport.

Code: Select all

route_teleport_minDistance [<number>]
Specifies the minimum distance between Kore and the destination portal for Kore stop teleporting. See route_teleport.
Note. The optimal value depends on the map you're currently on, but it's generally recommended that you use a value between 100 or 200.
it will continue teleporting until the bot reaches the minimum distance required to reach the portal .

Code: Select all

route_teleport_maxTries [<number>]
Specifies the maximum amount of times that Kore is going to spend teleporting to get within the distance specified in route_teleport_minDistance away from the destination portal. If it fails to get near the portal in that many teleport tries, it will start walking to the portal.
and yes this specifies the number of tries the Kore will attempt to teleport near the portal of the destination map.

Code: Select all

route_randomWalk 0 
teleportAuto_idle 1 
teleportAuto_search 1 
and these three is the default Tele-Search configuration.
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EternalHarvest
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Re: TPsearch / route_random_walk conflict : 2.1 r7459

#3 Post by EternalHarvest »

ShinigaHmi wrote:we know that when we use tpseach we should make route random walk = 0 , teleportAuto_idle 1 , teleportAuto_search 1
/me corrects the wiki
ShinigaHmi
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Joined: 08 Mar 2010, 15:19
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Re: TPsearch / route_random_walk conflict : 2.1 r7459

#4 Post by ShinigaHmi »

Hi,
thanks for the replies
benj1320 the config that you gave/teaches me also do a tele-search in the lock map right?

is there a way to disable to tele-search in the lockmap and just do the tele-seach while the bot is on his way to the lock map?

Thanks again and more power.....+_+
benj1320
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Re: TPsearch / route_random_walk conflict : 2.1 r7459

#5 Post by benj1320 »

just enable random_walk .... make it 1
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