hello , i just started to use openkore bot, i bot in kh_dun01 , the bot is runnin good but one thing i notice, my charcter dont attack Alice monster, WHy? and i notice alice using emoticon "whistling" same happen to other mob use "whistling" my charcter dont attack it... and its say ...
Packet Parser: Unhandled Packet : 0809 Handler : Booking_insert
Packet Parser: Unhandled Packet : 080B Handler : Booking_delete
pls help me how to fix this thanks...
What Is This ERROR?
Moderator: Moderators
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- Developers
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Re: What Is This ERROR?
Monster emotions and unhandled party booking-related packets probably have nothing to do with attacking problems.
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- Noob
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Re: What Is This ERROR?
then why my bot didnt attack alice? my bot ignore alice, how can i fix this?? thanks
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- Plain Yogurt
- Posts: 55
- Joined: 09 Sep 2011, 18:04
- Noob?: Yes
- Location: Malaysia
Re: What Is This ERROR?
RKO123 wrote:hello , i just started to use openkore bot, i bot in kh_dun01 , the bot is runnin good but one thing i notice, my charcter dont attack Alice monster, WHy? and i notice alice using emoticon "whistling" same happen to other mob use "whistling" my charcter dont attack it... and its say ...
Packet Parser: Unhandled Packet : 0809 Handler : Booking_insert
Packet Parser: Unhandled Packet : 080B Handler : Booking_delete
pls help me how to fix this thanks...
Bro, can i see u config ?
try look at folder control then change monster control
Alice 2
Poring 2 >> u can ADD more and more monster there ..
Hope This can help u
Last edited by madnoh on 26 Oct 2011, 07:57, edited 1 time in total.
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- Noob
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Re: What Is This ERROR?
check your moncontrol.txt in config folder.
check
if there is setting
Alice 0
change it to
Alice 2
check
if there is setting
Alice 0
change it to
Alice 2
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- Noob
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Re: What Is This ERROR?
sorry im kinda newb using openkore , heres my moncontrol , theres no alice listed, where can i put the "Alice 2" ?? thanks
Code: Select all
# This file allows specific AI control for certain monsters
#
# Syntax:
# <monster> <attack> <teleport> <search> <skillcancel> <lv> <joblv> <hp> <sp> <weight>
#
# <monster>: Name of monster as found in monsters.txt (not case sensitive)
#
# <attack>:
# -1 means to leave the monster alone, even if it attacks you.
# 0 means to leave the monster alone, unless it attacks you.
# 1 means to always auto-attack this monster.
# 2 means always aggressive, auto-attack this monster when it appears, even if sitting.
# 3 means to attack the monster once (provoke) then leave it, useful for mobbing.
#
# <teleport>:
# < 0 (-1, -2, etc.) to set exact critical distance for this monster. Teleport, if the monster reaches it.
# 1 to teleport if the monster is on the screen.
# 2 to teleport if the monster attacks you.
# 3 to disconnect if the monster is on your screen.
# This is only used in auto-attack mode.
#
# <search>: Put a 1 to only attack the monster in the search mode.
# This is only used in auto-attack mode.
#
# <skillcancel>: Set to 1 if you want to interrupt spells casted by this
# monster.
#
# <lv>: Only auto-attack this monster if your level is higher than the
# specified level.
#
# <joblv>: Only auto-attack this monster if your job level is higher than
# the specified level.
#
# <hp>: Only auto-attack this monster if your HP is higher than the
# specified amount. The HP is not specified in percentage.
#
# <sp>: Only auto-attack this monster if your SP is higher than the
# specified amount. The SP is not specified in percentage.
#
# <weight>: Counts this monster as the specified amount aggressives. Supports floating point numbers (eg 1.8237402).
# Example:
# (config.txt)
# teleportAuto_minAggressives 6
# teleportAuto_minAggressivesInLock 6
#
# (mon_control.txt)
# Hydra 1 0 0 0 0 0 0 0 0.2
# Merman 1 0 0 0 0 0 0 0 2
#
# If there's five hydras and two sword fish attacks the bot, it won't
# teleport away since the aggressives are counted as 5*0.2 + 2*1 = 3
# However, two marcs and two merman will make it tele away because
# it sees 2*1* + 2*2 = 6 aggressives.
#
#
# Monsters not found in this file, or flags not specified will default to:
# <attack> = 1
##### Eggs #####
Ant's Egg 0 0 0
PecoPeco's Egg 0 0 0
Pupa 0 0 0
Thief Bug's Egg 0 0 0
##### Alchemist Summons ####
# Summoned Parasite
1555 0 0 0
# Summoned Flora
1575 0 0 0
# Summoned Hydra
1579 0 0 0
# Summoned Mandragora
1589 0 0 0
# Summoned Geographer
1590 0 0 0
##### Plants #####
Black Mushroom 0 0 0
Blue Plant 0 0 0
Green Plant 0 0 0
Red Mushroom 0 0 0
Red Plant 0 0 0
Shining Plant 0 0 0
White Plant 0 0 0
Yellow Plant 0 0 0
##### Homunculus #####
6001 -1 0 0
6002 -1 0 0
6003 -1 0 0
6004 -1 0 0
6005 -1 0 0
6006 -1 0 0
6007 -1 0 0
6008 -1 0 0
6009 -1 0 0
6010 -1 0 0
6011 -1 0 0
6012 -1 0 0
6013 -1 0 0
6014 -1 0 0
6015 -1 0 0
6016 -1 0 0
##### Mercenary #####
6017 -1 0 0
6018 -1 0 0
6019 -1 0 0
6020 -1 0 0
6021 -1 0 0
6022 -1 0 0
6023 -1 0 0
6024 -1 0 0
6025 -1 0 0
6026 -1 0 0
6027 -1 0 0
6028 -1 0 0
6029 -1 0 0
6030 -1 0 0
6031 -1 0 0
6032 -1 0 0
6033 -1 0 0
6034 -1 0 0
6035 -1 0 0
6036 -1 0 0
6037 -1 0 0
6038 -1 0 0
6039 -1 0 0
6040 -1 0 0
6041 -1 0 0
6042 -1 0 0
6043 -1 0 0
6044 -1 0 0
6045 -1 0 0
6046 -1 0 0
##### Monster Mercenary #####
1191 -1 0 0
1506 -1 0 0
1275 -1 0 0
1965 -1 0 0
1966 -1 0 0
1967 -1 0 0
##### MVPs and Dangerous Monsters #####
Amon Ra 0 1 0
Archangeling 0 1 0
Baphomet 0 1 0
Bacsojin 0 1 0
Dark Illusion 0 1 0
Dark Lord 0 1 0
Detale 0 1 0
Doppelganger 0 1 0
Dracula 0 1 0
Drake 0 1 0
Eddga 0 1 0
Dark Snake Lord 0 1 0
Garm 0 1 0
Egnigem Cenia 0 1 0
Golden Thief Bug 0 2 0
Incantation Samurai 0 1 0
Lady Tany 0 1 0
Lord of Death 0 1 0
Maya 0 1 0
Maya Purple 0 1 0
Mistress 0 1 0
Moonlight 0 1 0
Mutant Dragon 0 1 0
Orc Hero 0 1 0
Orc Lord 0 1 0
Osiris 0 1 0
Pharaoh 0 1 0
Phreeoni 0 1 0
RSX-0806 0 1 0
Stormy Knight 0 1 0
Tao Gunka 0 1 0
Thanatos 0 1 0
Turtle General 0 1 0
Vesper 0 1 0
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- Plain Yogurt
- Posts: 55
- Joined: 09 Sep 2011, 18:04
- Noob?: Yes
- Location: Malaysia
Re: What Is This ERROR?
RKO123 wrote:sorry im kinda newb using openkore , heres my moncontrol , theres no alice listed, where can i put the "Alice 2" ?? thanks
Code: Select all
# This file allows specific AI control for certain monsters # # Syntax: # <monster> <attack> <teleport> <search> <skillcancel> <lv> <joblv> <hp> <sp> <weight> # # <monster>: Name of monster as found in monsters.txt (not case sensitive) # # <attack>: # -1 means to leave the monster alone, even if it attacks you. # 0 means to leave the monster alone, unless it attacks you. # 1 means to always auto-attack this monster. # 2 means always aggressive, auto-attack this monster when it appears, even if sitting. # 3 means to attack the monster once (provoke) then leave it, useful for mobbing. # # <teleport>: # < 0 (-1, -2, etc.) to set exact critical distance for this monster. Teleport, if the monster reaches it. # 1 to teleport if the monster is on the screen. # 2 to teleport if the monster attacks you. # 3 to disconnect if the monster is on your screen. # This is only used in auto-attack mode. # # <search>: Put a 1 to only attack the monster in the search mode. # This is only used in auto-attack mode. # # <skillcancel>: Set to 1 if you want to interrupt spells casted by this # monster. # # <lv>: Only auto-attack this monster if your level is higher than the # specified level. # # <joblv>: Only auto-attack this monster if your job level is higher than # the specified level. # # <hp>: Only auto-attack this monster if your HP is higher than the # specified amount. The HP is not specified in percentage. # # <sp>: Only auto-attack this monster if your SP is higher than the # specified amount. The SP is not specified in percentage. # # <weight>: Counts this monster as the specified amount aggressives. Supports floating point numbers (eg 1.8237402). # Example: # (config.txt) # teleportAuto_minAggressives 6 # teleportAuto_minAggressivesInLock 6 # # (mon_control.txt) # Hydra 1 0 0 0 0 0 0 0 0.2 # Merman 1 0 0 0 0 0 0 0 2 # # If there's five hydras and two sword fish attacks the bot, it won't # teleport away since the aggressives are counted as 5*0.2 + 2*1 = 3 # However, two marcs and two merman will make it tele away because # it sees 2*1* + 2*2 = 6 aggressives. # # # Monsters not found in this file, or flags not specified will default to: # <attack> = 1 ##### Eggs ##### Ant's Egg 0 0 0 PecoPeco's Egg 0 0 0 Pupa 0 0 0 Thief Bug's Egg 0 0 0 ##### Alchemist Summons #### # Summoned Parasite 1555 0 0 0 # Summoned Flora 1575 0 0 0 # Summoned Hydra 1579 0 0 0 # Summoned Mandragora 1589 0 0 0 # Summoned Geographer 1590 0 0 0 ##### Plants ##### Black Mushroom 0 0 0 Blue Plant 0 0 0 Green Plant 0 0 0 Red Mushroom 0 0 0 Red Plant 0 0 0 Shining Plant 0 0 0 White Plant 0 0 0 Yellow Plant 0 0 0 ##### Homunculus ##### 6001 -1 0 0 6002 -1 0 0 6003 -1 0 0 6004 -1 0 0 6005 -1 0 0 6006 -1 0 0 6007 -1 0 0 6008 -1 0 0 6009 -1 0 0 6010 -1 0 0 6011 -1 0 0 6012 -1 0 0 6013 -1 0 0 6014 -1 0 0 6015 -1 0 0 6016 -1 0 0 ##### Mercenary ##### 6017 -1 0 0 6018 -1 0 0 6019 -1 0 0 6020 -1 0 0 6021 -1 0 0 6022 -1 0 0 6023 -1 0 0 6024 -1 0 0 6025 -1 0 0 6026 -1 0 0 6027 -1 0 0 6028 -1 0 0 6029 -1 0 0 6030 -1 0 0 6031 -1 0 0 6032 -1 0 0 6033 -1 0 0 6034 -1 0 0 6035 -1 0 0 6036 -1 0 0 6037 -1 0 0 6038 -1 0 0 6039 -1 0 0 6040 -1 0 0 6041 -1 0 0 6042 -1 0 0 6043 -1 0 0 6044 -1 0 0 6045 -1 0 0 6046 -1 0 0 ##### Monster Mercenary ##### 1191 -1 0 0 1506 -1 0 0 1275 -1 0 0 1965 -1 0 0 1966 -1 0 0 1967 -1 0 0 ##### MVPs and Dangerous Monsters ##### Amon Ra 0 1 0 Archangeling 0 1 0 Baphomet 0 1 0 Bacsojin 0 1 0 Dark Illusion 0 1 0 Dark Lord 0 1 0 Detale 0 1 0 Doppelganger 0 1 0 Dracula 0 1 0 Drake 0 1 0 Eddga 0 1 0 Dark Snake Lord 0 1 0 Garm 0 1 0 Egnigem Cenia 0 1 0 Golden Thief Bug 0 2 0 Incantation Samurai 0 1 0 Lady Tany 0 1 0 Lord of Death 0 1 0 Maya 0 1 0 Maya Purple 0 1 0 Mistress 0 1 0 Moonlight 0 1 0 Mutant Dragon 0 1 0 Orc Hero 0 1 0 Orc Lord 0 1 0 Osiris 0 1 0 Pharaoh 0 1 0 Phreeoni 0 1 0 RSX-0806 0 1 0 Stormy Knight 0 1 0 Tao Gunka 0 1 0 Thanatos 0 1 0 Turtle General 0 1 0 Alice 2 <<<<<<<< <<<< <<<<<<<<< HERE Poring 2 Vesper 0 1 0
im not sure too but u can ADD more
example:
Alice 2
Poring 2