how to config auto switching ALOT of diffrent arrows

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gpcruzer
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Posts: 5
Joined: 22 Oct 2011, 11:18
Noob?: Yes

how to config auto switching ALOT of diffrent arrows

#1 Post by gpcruzer »

Greetings! :D

I tried googling this problem, but it seems that i wasnt able to find the answer, if i missed something, please do be kind..
I want my sniper to switch to different arrows if its attacking different monsters.
Ive read this in the manual:

Code: Select all

autoSwitch [<monster names>] {
	rightHand [<equipment name>]
	leftHand [<equipment name>]
	arrow [<arrow name>]
	distance [<number>]
	useWeapon [<boolean flag>]
}
and
Monster Names
Monster names can be found at tables\monsters.txt, following this syntax:
<monster ID> <monster name>
Example
Monster name is Scorpion
1001 Scorpion

so i tried to do that... like this :

Code: Select all

autoSwitch_default_arrow Silver Arrow

autoSwitch 1634 Seyren Windsor, 1640 Lord Knight Seyren {
	arrow Crystal Arrow
	useWeapon 1
}
autoswitch 1635 Eremes Guile {
	arrow Silver Arrow
	useWeapon 1
}
autoswitch 1636 Howard Alt-Eisen, 1642 Whitesmith Howard {
	arrow Arrow of Wind
	useWeapon 1
}
autoswitch 1637 Margaretha Sorin, 1643 High Priest Margaretha {
	arrow Arrow of Shadow
	useWeapon 1
}
autoswitch 1638 Cecil Damon {
	arrow Stone Arrow
	useWeapon 1
}
autoswitch 1639 Kathryne Keyron {
	arrow Immaterial Arrow
	useWeapon 1
}
note that:
~i tried only having their ids in the blocks. (both monsters and arrows)
~i tried switching the places of the ids and the monsters names
~i also tried having only their names,
BUT!
it doesnt work.
what am i doing wrong?
please do help! :)