
I tried googling this problem, but it seems that i wasnt able to find the answer, if i missed something, please do be kind..
I want my sniper to switch to different arrows if its attacking different monsters.
Ive read this in the manual:
Code: Select all
autoSwitch [<monster names>] {
rightHand [<equipment name>]
leftHand [<equipment name>]
arrow [<arrow name>]
distance [<number>]
useWeapon [<boolean flag>]
}
Monster Names
Monster names can be found at tables\monsters.txt, following this syntax:
<monster ID> <monster name>
Example
Monster name is Scorpion
1001 Scorpion
so i tried to do that... like this :
Code: Select all
autoSwitch_default_arrow Silver Arrow
autoSwitch 1634 Seyren Windsor, 1640 Lord Knight Seyren {
arrow Crystal Arrow
useWeapon 1
}
autoswitch 1635 Eremes Guile {
arrow Silver Arrow
useWeapon 1
}
autoswitch 1636 Howard Alt-Eisen, 1642 Whitesmith Howard {
arrow Arrow of Wind
useWeapon 1
}
autoswitch 1637 Margaretha Sorin, 1643 High Priest Margaretha {
arrow Arrow of Shadow
useWeapon 1
}
autoswitch 1638 Cecil Damon {
arrow Stone Arrow
useWeapon 1
}
autoswitch 1639 Kathryne Keyron {
arrow Immaterial Arrow
useWeapon 1
}
~i tried only having their ids in the blocks. (both monsters and arrows)
~i tried switching the places of the ids and the monsters names
~i also tried having only their names,
BUT!
it doesnt work.
what am i doing wrong?
please do help!
