What shall i do if the openkore recognizes the monsters wrong? Half of them are recognized as NPC and the bot can't attack them even if the monsters attack bot. If you lose the monster out of sight, and then find him again, he is recognized as usual. I have already used the search and updated the openkore. It didn't help.
Some people say that the problem is in servertypes. However, the last updated servertype was RagexeRe_2010_11_24a. What are the options to fix the problem?
Example:
[100/100] NPC Wolf (0) attacks you (damage: miss!) (delay: 504 ms)
Monsters recognize as NPC
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- Noob
- Posts: 3
- Joined: 19 Dec 2011, 23:53
- Noob?: Yes
Re: Monsters recognize as NPC
the same problem..
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- Noob
- Posts: 3
- Joined: 19 Dec 2011, 23:53
- Noob?: Yes
Re: Monsters recognize as NPC
i have the same problem...
maybe you should reextract the recvpackets.
maybe you should reextract the recvpackets.
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- Plain Yogurt
- Posts: 68
- Joined: 11 Jun 2011, 01:47
- Noob?: No
Re: Monsters recognize as NPC
See here
Basically, the packets are unencrypted, but in non-standard order. Specifically the actor data. If you understand packet structure(I don't) you can fix this. Otherwise, the server is basically unbottable.
Basically, the packets are unencrypted, but in non-standard order. Specifically the actor data. If you understand packet structure(I don't) you can fix this. Otherwise, the server is basically unbottable.
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- Noob
- Posts: 3
- Joined: 19 Dec 2011, 23:53
- Noob?: Yes
Re: Monsters recognize as NPC
Thanks for help.