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								pulquerio  
						Noob 			
		Posts:  10Joined:  18 Dec 2013, 12:22Noob?:  No 
		
						
					
								
						#1 Post by pulquerio  21 Dec 2013, 19:01 
			
			
			
			
			
			Hello guys.
I'm having a problem with casting resurrect on the master whe it dies.
I tryied many diferent combinations of config, but it didn't worked. D:
Code: Select all 
partySkill Resurrection {
	lvl 4
	target_dead 1
	sp > 10%
}
The function target_dead seems do not work well.
I already changed it, tried with target hp > 1%, but nothing.
Anyone can help me?
 
		 
				
		
		 
	 
				
		
		
			
				
																			
								tsikot  
						Noob 			
		Posts:  6Joined:  12 Nov 2013, 09:30Noob?:  No 
		
						
					
								
						#2 Post by tsikot  21 Dec 2013, 23:30 
			
			
			
			
			
			try this one. place the name of your target at the "target" field
			
			
									
						
										
						 
		 
				
		
		 
	 
				
		
		
			
				
																			
								pulquerio  
						Noob 			
		Posts:  10Joined:  18 Dec 2013, 12:22Noob?:  No 
		
						
					
								
						#3 Post by pulquerio  22 Dec 2013, 10:24 
			
			
			
			
			
			Hm..
I tried it before, but did it again.
It keep casting the buffs.
I made some changes but the kore just stops... D:
This is all the party skill configuration
Code: Select all 
########################################################   ARCH BISHOP PARTY ###############################################################################
partySkill Resurrection {
	lvl 4
	target Mad Biologic
	target_hp < 1
	timeout 10
}
partySkill AL_HEAL {
	lvl 10
	whenStatusInactive EFST_POSTDELAY
	target_hp < 50%
	target_hp > 1
}
partySkill AB_RENOVATIO {
	lvl 1
	whenStatusInactive EFST_POSTDELAY
	target_whenStatusInactive EFST_RENOVATIO
	sp > 10%
	target_hp > 1
}
partySkill HP_ASSUMPTIO {
	lvl 5
	whenStatusInactive EFST_POSTDELAY
	target_whenStatusInactive EFST_ASSUMPTIO
	sp > 10%
	target_hp > 1
}
partySkill AB_CANTO {
	lvl 3
	whenStatusInactive EFST_POSTDELAY
	target_whenStatusInactive EFST_INC_AGI, EFST_QUAGMIRE
	sp > 10%
	target_hp > 1
}
partySkill AB_CLEMENTIA {
	lvl 3
	whenStatusInactive EFST_POSTDELAY
	target_whenStatusActive HEALTHSTATE_CURSE
	sp > 10%
	target_hp > 1
}
partySkill AB_CLEMENTIA {
	lvl 3
	whenStatusInactive EFST_POSTDELAY
	target_whenStatusInactive EFST_BLESSING
	sp > 10%
	target_hp > 1
}
partySkill PR_IMPOSITIO {
	lvl 5
	whenStatusInactive EFST_POSTDELAY
	target_whenStatusInactive EFST_IMPOSITIO
	sp > 10%
	target_hp > 1
}
partySkill PR_GLORIA {
	lvl 5
	whenStatusInactive EFST_POSTDELAY
	target_whenStatusInactive EFST_GLORIA
	sp > 10%
	target_hp > 1
}
partySkill PR_MAGNIFICAT {
	lvl 5
	whenStatusInactive EFST_POSTDELAY
	target_whenStatusInactive EFST_MAGNIFICAT
	sp > 10%
	target_hp > 1
}
###########################################################   ARCH BISHOP ######################################################################
partySkill PR_MAGNUS {
	target_aggressives > 5
}
useSelf_skill AB_CLEMENTIA {
	lvl 3
	whenStatusInactive EFST_BLESSING
	sp > 10%
}
useSelf_skill AB_CLEMENTIA {
	lvl 3
	whenStatusActive HEALTHSTATE_CURSE
	sp > 10%
}
useSelf_skill AB_CANTO {
	lvl 3
	whenStatusInactive EFST_INC_AGI, EFST_QUAGMIRE
	sp > 10%
}
useSelf_skill AB_RENOVATIO {
	lvl 1
	whenStatusInactive EFST_RENOVATIO
	sp > 10%
}
useSelf_skill HP_ASSUMPTIO {
	lvl 5
	whenStatusInactive EFST_ASSUMPTIO
	sp > 10%
}
useSelf_skill AL_HEAL {
	lvl 10
	hp < 50%
}
 
		 
				
		
		 
	 
				
		
		
			
				
																			
								Karna  
						Noob 			
		Posts:  18Joined:  30 Nov 2011, 12:01Noob?:  No 
		
						
					
								
						#4 Post by Karna  27 Dec 2013, 11:15 
			
			
			
			
			
			Try This,
Code: Select all 
partySkill ALL_RESURRECTION {
	lvl 4
	dist
	hp
	sp
	whenStatusActive
	whenStatusInactive
	target
	target_hp
	target_isJob
	target_isNotJob
	target_whenStatusActive
	target_whenStatusInactive
	target_aggressives
	target_monsters
	target_dead 1
	target_timeout 11
	inInventory
}