Farm Bot - Map Awareness

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ezklando
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Joined: 30 Dec 2013, 02:51
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Farm Bot - Map Awareness

#1 Post by ezklando »

Ok, so I'm playing this server and my bot is set to farm at a specific area (moc_ruins).
But then, once in a while the server GM just "Looooves" to recall its players in the maintown to make it have
a lot of active players.

My problem is my bot does nothing when it's called or tele'd somewhere other than
the map it's set to bot for. It doesn't go back to moc_ruins to continue botting. I'm not sure if it recognizes whether it's in moc_ruins or not lol.
I was wondering if it was possible to make it go to morocc(I always put my char here before activating the bot so that it will find its way to moc_ruins) when it's called/tele'd somewhere, and then continue to find it's way back to moc_ruins to start botting again?

I've set the allowed maps to moc_ruins, morocc. Also, I saved my character to morocc for any cases it might die, and recalculate it's way back to moc_ruins.



Edit: Btw if it helps, our server, since it is a private server, has @warp command (I don't recommend the @go since it's not working properly).
Thrice
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Re: Farm Bot - Map Awareness

#2 Post by Thrice »

http://www.openkore.com/index.php/LockMap

2. Still having problems?
Search the openkore wiki, particularly the FAQ.
ezklando
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Re: Farm Bot - Map Awareness

#3 Post by ezklando »

Bump.
MrDracula
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Re: Farm Bot - Map Awareness

#4 Post by MrDracula »

Code: Select all

doCommand {
	hp
	sp
	homunculus_hp
	homunculus_sp
	homunculus_dead
	onAction
	whenStatusActive
	whenStatusInactive
	whenFollowing
	spirit
	amuletType
	aggressives
	monsters
	notMonsters
	monstersCount
	stopWhenHit 0
	inLockOnly 0
	notWhileSitting 0
	notInTown 0
	timeout
	disabled 0
	inInventory
	inCart
	[b]inMap[/b] < hope this will help.
	manualAI 0
}