Hi im encountering some error when the bot is in Morroc this shows up:
Error message:
Can't call method "baseName" on an undefined value at src/Network/Receive.pm line 689.
Stack trace:
Can't call method "baseName" on an undefined value at src/Network/Receive.pm line 689.
at src/Network/Receive.pm line 689
Network::Receive::actor_display called at src/Network/Receive.pm line 369
Network::Receive::actor_display_compatibility('Network::Receive::iRO::Classic=HASH(0x51dbdc4)', 'HASH(0x5503dc4)') called at src/Network/PacketParser.pm line 260
Network::PacketParser::parse('Network::Receive::iRO::Classic=HASH(0x51dbdc4)', 'x\x{0}\x{6}\x{7f}\x{c9}\x{0}\x{0},\x{1}\x{0}\x{0}\x{0}\x{0}\x{0}\x{0}c\x{0}\x{0}\x{0}\x{0}\x{0}\x{0}\x{0}\x{0}\x{0}\x{0}\x{0}\x{0}\x{0}\x{0}\x{0}\x{0}\x{0}\x{0}\x{0}\x{0}\x{0}\x{0}\x{0}\x{0}\x{0}\x{0}\x{0}\x{0}\x{0}\x{0}\x{0}"\x{c5}\x{c7}\x{0}\x{0}\x{0}\x{0}\x{0}', 'Network::Receive::iRO::Classic=HASH(0x51dbdc4)') called at src/Network/Receive.pm line 53
Network::Receive::parse('Network::Receive::iRO::Classic=HASH(0x51dbdc4)', 'x\x{0}\x{6}\x{7f}\x{c9}\x{0}\x{0},\x{1}\x{0}\x{0}\x{0}\x{0}\x{0}\x{0}c\x{0}\x{0}\x{0}\x{0}\x{0}\x{0}\x{0}\x{0}\x{0}\x{0}\x{0}\x{0}\x{0}\x{0}\x{0}\x{0}\x{0}\x{0}\x{0}\x{0}\x{0}\x{0}\x{0}\x{0}\x{0}\x{0}\x{0}\x{0}\x{0}\x{0}\x{0}"\x{c5}\x{c7}\x{0}\x{0}\x{0}\x{0}\x{0}', 'Network::Receive::iRO::Classic=HASH(0x51dbdc4)') called at src/Network/PacketParser.pm line 394
Network::PacketParser::process('Network::Receive::iRO::Classic=HASH(0x51dbdc4)', 'Network::MessageTokenizer=HASH(0x36838d4)', 'Network::Receive::iRO::Classic=HASH(0x51dbdc4)') called at src/functions.pl line 702
main::mainLoop_initialized() called at src/functions.pl line 70
main::mainLoop() called at src/Interface.pm line 75
Interface::mainLoop('Interface::Console::Win32=HASH(0x2270014)') called at openkore.pl line 97
main::__start() called at start.pl line 136
Died at this line:
my $ID = $args->{ID};
* my $location = $field->baseName . " $actor->{pos}{x} $actor->{pos}{y}";
if ($npcs_lut{$location}) {
I dont know why it does that only when Im in Morroc town
Missing Morroc field on Classic
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Iro - Classic old Morroc fields
Hi guys,
Im playing in the new Iro-Classic and I would like to know where do I get the old moc_fields maps and old morroc too. Kore crashes when I enter the old morroc. I searched the forum but didnt find anything related to this. Sorry if I miss it, and I apreciate any help.
Im playing in the new Iro-Classic and I would like to know where do I get the old moc_fields maps and old morroc too. Kore crashes when I enter the old morroc. I searched the forum but didnt find anything related to this. Sorry if I miss it, and I apreciate any help.
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Re: Missing Morroc field on Classic
Added in r8048.
Do we really need a link to FAQ in every topic?SkylorD wrote:Try : http://www.openkore.com/index.php/Frequ ... ined_value
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Re: Missing Morroc field on Classic
Fixed my Openkore with crashing in Morroc.
But know another Problem appears.
When i set the Lockmap to moc_fild18 the bot gives out an error that he cant load the file 'moc_fil18', while my bot stands in Morroc.
Everything which involves the old Morroc map makes this Problems and yes i updated the fields file for iRO Classic
But know another Problem appears.
When i set the Lockmap to moc_fild18 the bot gives out an error that he cant load the file 'moc_fil18', while my bot stands in Morroc.
Everything which involves the old Morroc map makes this Problems and yes i updated the fields file for iRO Classic
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Re: Can't call method "baseName" on an undefined value at src
I've read this FAQ countless times, and it does not help me one bit. Do not mean to sound rude, but I'm having the same problem as the topic starter, I've tried quite a few things but I still can't seem to get kore to manoeuvre the maps. morocc_mem to various maps does not work, I even tried renaming the maps.. Could we please get professional help xDSkylorD wrote:Try : http://www.openkore.com/index.php/Frequ ... ined_value
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Re: Missing Morroc field on Classic
hmm, I was having pathing problems to moc_fild18
opened portals.txt and portalsLOS.txt
Edit -> Replace
Replace morocc
Replace With morocc_mem
Click replace all
in both .txt, save, reload, shouldn't be any problem now? o:
Classic Morroc map is named morocc_mem
And maybe need to mess around with all the maps connected to dimensional gate fields (moc_fild20 and whatever) and change them accordingly.
opened portals.txt and portalsLOS.txt
Edit -> Replace
Replace morocc
Replace With morocc_mem
Click replace all
in both .txt, save, reload, shouldn't be any problem now? o:
Classic Morroc map is named morocc_mem
And maybe need to mess around with all the maps connected to dimensional gate fields (moc_fild20 and whatever) and change them accordingly.
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Re: Missing Morroc field on Classic
Is the fix as simple as finding the old fild files? or would we have to re map the portals as well?
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Re: Missing Morroc field on Classic
lol,name of morroc map in classic is morroc_mem (all npc is same position of morroc)
and...
for go to any map open wstar.exe and walk manualy to portal, whith this ur bot create new portals =)
and...
for go to any map open wstar.exe and walk manualy to portal, whith this ur bot create new portals =)
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Re: Missing Morroc field on Classic
Hi, I'm rather new to the forums (though I've been lurking for the past month or so).
I just recently encountered this problem too and was looking around. The map files are all there from what I saw. But they just need to be re-mapped in the portals.txt file. Welp...I'm a lazy bum so I'll eventually get around to it, but if anyone has already re-mapped the portals.txt file for the Classic server, please let us know.
I just recently encountered this problem too and was looking around. The map files are all there from what I saw. But they just need to be re-mapped in the portals.txt file. Welp...I'm a lazy bum so I'll eventually get around to it, but if anyone has already re-mapped the portals.txt file for the Classic server, please let us know.