Wrong Recvpackets

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mecanttell
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Posts: 1
Joined: 30 Jul 2012, 07:43
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Wrong Recvpackets

#1 Post by mecanttell »

i dunno if i got the correct recvpackets.,no more errors.,but openkore cant detect NPCs
this is regarding the slot machine bot.,please take a look of this

Removed actor with off map coordinates: (708,0)->(708,0), field max: (240,240)
Removed actor with off map coordinates: (976,0)->(976,0), field max: (240,240)
Removed actor with off map coordinates: (656,80)->(656,80), field max: (240,240)
Removed actor with off map coordinates: (920,0)->(920,0), field max: (240,240)
Removed actor with off map coordinates: (904,80)->(904,80), field max: (240,240)
Removed actor with off map coordinates: (708,0)->(708,0), field max: (240,240)
Removed actor with off map coordinates: (708,0)->(708,0), field max: (240,240)
Removed actor with off map coordinates: (708,0)->(708,0), field max: (240,240)
Removed actor with off map coordinates: (708,0)->(708,0), field max: (240,240)
Removed actor with off map coordinates: (708,0)->(708,0), field max: (240,240)
Removed actor with off map coordinates: (896,80)->(896,80), field max: (240,240)
Removed actor with off map coordinates: (344,80)->(344,80), field max: (240,240)
Removed actor with off map coordinates: (272,0)->(272,0), field max: (240,240)
Removed actor with off map coordinates: (268,0)->(268,0), field max: (240,240)
Removed actor with off map coordinates: (912,0)->(912,0), field max: (240,240)
Syntax Error in function 'talk' (Talk to NPC)
Usage: talk <NPC # | cont | resp | num> [<response #>|<number #>]

when macro triggered the removed actor spam and stop when you fully respawn at map.
and continues to pop up.,but now slowly.,please help me