autosell problem

Philippines

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tigerhowl
Noob
Noob
Posts: 1
Joined: 06 Sep 2012, 21:00
Noob?: Yes

autosell problem

#1 Post by tigerhowl »

can anyone help me with this.. autosell is not working
heres my config


# Please Read the Users Manual
# The Manual is located at http://openkore.sourceforge.net/manual/

######## Login options and server-specific options ########

master Philippines - pRO: New Iris
server 0
username
password
loginPinCode
char 0

sex

bindIp
# For an overview of all servertypes please go to the following URL:
# http://www.openkore.com/wiki/index.php/ ... pe#English
serverType mRO

# 1 = hook into RO client, 2 = Act as stand-alone proxy, proxy = act as true proxy
XKore 0
XKore_silent 1
XKore_bypassBotDetection 0
XKore_exeName ragexe.exe

# XKore 2 / Proxy configuration
XKore_listenIp 127.0.0.1
XKore_listenPort 6901
XKore_publicIp 127.0.0.1

# It is not advised to set secureAdminPassword if you're using Xkore 2
secureAdminPassword 1
adminPassword pokustic
callSign
commandPrefix ;

pauseCharServer 0
pauseMapServer 0
ignoreInvalidLogin 0
secureLogin_requestCode

message_length_max 80

######## Main configuration ########

alias_heal sp 28

allowedMaps
allowedMaps_reaction 1

attackAuto 2
attackAuto_party 1
attackAuto_onlyWhenSafe 0
attackAuto_followTarget 1
attackAuto_inLockOnly 1
attackDistance 1.5
attackDistanceAuto 0
attackMaxDistance 2.5
attackMaxRouteDistance 100
attackMaxRouteTime 4
attackMinPlayerDistance 2
attackMinPortalDistance 4
attackUseWeapon 1
attackNoGiveup 0
attackCanSnipe 0
attackCheckLOS 0
attackLooters 0
attackChangeTarget 1
aggressiveAntiKS 1

autoMoveOnDeath 0
autoMoveOnDeath_x
autoMoveOnDeath_y
autoMoveOnDeath_map

attackEquip_topHead
attackEquip_midHead
attackEquip_lowHead
attackEquip_leftHand
attackEquip_rightHand
attackEquip_leftAccessory
attackEquip_rightAccessory
attackEquip_robe
attackEquip_armor
attackEquip_shoes
attackEquip_arrow

autoBreakTime {
startTime
stopTime
}

autoConfChange {
minTime
varTime
lvl
joblvl
}

autoMakeArrows 0

autoRestart 0

autoRestartMin 10800
autoRestartSeed 3600

autoRestartSleep 1
autoSleepMin 900
autoSleepSeed 900

autoResponse 0

autoSpell

avoidGM_near 0
avoidGM_near_inTown 0
avoidGM_talk 0
avoidGM_reconnect 1800
avoidGM_ignoreList

avoidList 1
avoidList_inLockOnly 0
avoidList_reconnect 1800

cachePlayerNames 1
cachePlayerNames_duration 900
cachePlayerNames_maxSize 100

clientSight 20

dcOnDeath 0
dcOnDualLogin 0
dcOnDisconnect 0
dcOnEmptyArrow 0
dcOnMaxReconnections 10
dcOnMute 0
dcOnPM 0
dcOnZeny 0
dcOnStorageFull 1
dcOnPlayer 0

follow 0
followTarget
followEmotion 1
followEmotion_distance 4
followFaceDirection 0
followDistanceMax 6
followDistanceMin 3
followLostStep 12
followSitAuto 0
followBot 0

itemsTakeAuto 1
itemsTakeAuto_party 1
itemsGatherAuto 1
itemsMaxWeight 89
itemsMaxWeight_sellOrStore 48
itemsMaxNum_sellOrStore 99
cartMaxWeight 7900
itemsTakeAuto_new 0


#lockMap mjolnir_11
#lockMap iz_dun01
#lockMap yuno_fild03
#lockMap gon_dun01
#lockMap ama_fild01
#lockMap ra_fild08
#lockMap ama_dun01
#lockMap mjolnir_12
#lockMap lou_fild01
#lockMap prt_fild11
#lockMap gef_fild08
#lockMap mjolnir_12
#lockMap mjolnir_06
#lockMap in_sphinx2
#lockMap pay_fild10
#lockMap ve_fild07
#lockMap prt_fild03
#lockMap iz_dun04
#lockMap prt_sewb2
#lockMap cmd_fild01
#lockMap lhz_fild01
#lockMap ve_fild03
#lockMap yuno_fild06
#lockMap ama_fild01
#lockMap lhz_fild02
#lockMap c_tower3
#lockMap cmd_fild03
lockMap pay_fild07
lockMap_x
lockMap_y
lockMap_randX
lockMap_randY
#lockMap_x 199
#lockMap_y 249
#lockMap_randX 171
#lockMap_randY 123

route_escape_reachedNoPortal 1
route_escape_randomWalk 1
route_escape_shout
route_avoidWalls 1
route_randomWalk 1
route_randomWalk_inTown 0
route_randomWalk_maxRouteTime 75
route_maxWarpFee
route_maxNpcTries 5
route_teleport 0
route_teleport_minDistance 150
route_teleport_maxTries 8
route_teleport_notInMaps
route_step 15

runFromTarget 0
runFromTarget_dist 6

#saveMap geffen
#saveMap amatsu
#saveMap prt_fild05
#saveMap louyang
#saveMap aldebaran
#saveMap morocc
#saveMap veins
#saveMap rachel
saveMap yuno
#saveMap payon
#saveMap izlude
#saveMap comodo
#saveMap lighthalzen
#saveMap prontera
saveMap_warpToBuyOrSell 1
saveMap_warpChatCommand

shopAuto_open 0
shop_random 0

sitAuto_hp_lower 40
sitAuto_hp_upper 100
sitAuto_sp_lower 0
sitAuto_sp_upper 0
sitAuto_over_50 0
sitAuto_idle 1
sitAuto_look
sitAuto_look_from_wall


statsAddAuto 0
statsAddAuto_list
statsAddAuto_dontUseBonus 0
statsAdd_over_99 0

skillsAddAuto 0
skillsAddAuto_list

tankMode 0
tankModeTarget

teleportAuto_hp 10
teleportAuto_sp 0
teleportAuto_idle 0
teleportAuto_portal 0
teleportAuto_search 0
teleportAuto_minAggressives 0
teleportAuto_minAggressivesInLock 0
teleportAuto_onlyWhenSafe 0
teleportAuto_maxDmg 500
teleportAuto_maxDmgInLock 0
teleportAuto_deadly 1
teleportAuto_useSkill 3
teleportAuto_useChatCommand
teleportAuto_allPlayers 0
teleportAuto_atkCount 0
teleportAuto_atkMiss 10
teleportAuto_unstuck 0
teleportAuto_lostTarget 0
teleportAuto_dropTarget 0
teleportAuto_dropTargetKS 0
teleportAuto_attackedWhenSitting 0
teleportAuto_totalDmg 0
teleportAuto_totalDmgInLock 0
teleportAuto_equip_leftAccessory
teleportAuto_equip_rightAccessory
teleportAuto_lostHomunculus
teleportAuto_useItemForRespawn

dealAuto 1
dealAuto_names
partyAuto 1
partyAutoShare 0
guildAutoDeny 1

verbose 1
showDomain 0
#squelchDomains
verboseDomains
beepDomains
beepDomains_notInTown

logChat 0
logPrivateChat 1
logPartyChat 1
logGuildChat 1
logSystemChat 1
logEmoticons
logConsole 0
logAppendUsername 1

chatTitleOversize 0
shopTitleOversize 0

sleepTime 10000

ignoreAll 0
itemHistory 0
autoTalkCont 1
noAutoSkill 0
portalRecord 2
missDamage 0

tankersList

repairAuto 0
repairAuto_list

removeActorWithDistance

######## Mercenary Support ########

mercenary_attackAuto 2
mercenary_attackAuto_party 1
mercenary_attackAuto_notInTown 1
mercenary_attackAuto_onlyWhenSafe 0
mercenary_attackDistance 1.5
mercenary_attackMaxDistance 2.5
mercenary_attackMaxRouteTime 4
mercenary_attackCanSnipe 0
mercenary_attackCheckLOS 0
mercenary_attackNoGiveup 0
mercenary_attackChangeTarget 1

mercenary_followDistanceMax 10
mercenary_followDistanceMin 3

mercenary_route_step 15

mercenary_tankMode 0
mercenary_tankModeTarget

mercenary_teleportAuto_hp 10
mercenary_teleportAuto_maxDmg 500
mercenary_teleportAuto_maxDmgInLock 0
mercenary_teleportAuto_deadly 1
mercenary_teleportAuto_unstuck 0
mercenary_teleportAuto_dropTarget 0
mercenary_teleportAuto_dropTargetKS 0
mercenary_teleportAuto_totalDmg 0
mercenary_teleportAuto_totalDmgInLock 0

######## Homunculus Support ########

homunculus_attackAuto 2
homunculus_attackAuto_party 1
homunculus_attackAuto_notInTown 1
homunculus_attackAuto_onlyWhenSafe 0
homunculus_attackDistance 1.5
homunculus_attackMaxDistance 2.5
homunculus_attackMaxRouteTime 4
homunculus_attackCanSnipe 0
homunculus_attackCheckLOS 0
homunculus_attackNoGiveup 0
homunculus_attackChangeTarget 1

homunculus_followDistanceMax 10
homunculus_followDistanceMin 3

homunculus_route_step 15

homunculus_tankMode 0
homunculus_tankModeTarget

homunculus_teleportAuto_hp 10
homunculus_teleportAuto_maxDmg 500
homunculus_teleportAuto_maxDmgInLock 0
homunculus_teleportAuto_deadly 1
homunculus_teleportAuto_unstuck 0
homunculus_teleportAuto_dropTarget 0
homunculus_teleportAuto_dropTargetKS 0
homunculus_teleportAuto_totalDmg 0
homunculus_teleportAuto_totalDmgInLock 0

# intimacyMax / Min sets a threshhold of when not to feed your homunculus
# If intimacy is HIGHER than the minimum or LOWER/EQUAL to the max, we wont feed.
homunculus_intimacyMax 999
homunculus_intimacyMin 911

# How long should we wait between feeding? default: random between 10 and 60 seconds
homunculus_hungerTimeoutMax 60
homunculus_hungerTimeoutMin 10

# Turn on/off homunculus autofeeding
homunculus_autoFeed 1
# In Wich maps should we allow feeding? (leave empty for any map)
homunculus_autoFeedAllowedMaps

# Feed homunculus between MIN and MAX value (example: between 11 and 25)
homunculus_hungerMin 11
homunculus_hungerMax 24

######## Block options ########
# You can copy & paste any block multiple times. So if you want to
# configure two attack skills, just duplicate the attackSkillSlot block.

#attackSkillSlot Raid {
# lvl 5
# dist 1.5
# sp >= 20
# aggressives >= 4
# monsters Panzer Goblin, Steam Goblin, Goblin Steamrider, Goblin Archer, Goblin Hammer, Goblin Knife, Goblin Club, Goblin Axe, Goblin Mace, Goblin Flail, Goblin
# whenStatusActive Hiding
#}

attackSkillSlot Intimidation {
lvl 5
distance 1.5
sp > 20
aggressives > 3
notWhileSitting 1
inLockOnly 1
timeout 3
target Alligator, Anolian, Flora, Mutant Dragon, Toad, Alarm, Mimic, Rideword, Sleeper, Harpy, Strouf, Merman, Swordfish, Deviace, Marc, Side Winder, Raggler, Dokebi, Poison Spore, Nine Tail, Greatest General, Kapha, Hydra, Karakasa, Bigfoot, Antique Firelock, Shinobi, Miyabi Doll, Miyabi Ningyo, Stem Worm, Breeze, Rafflesia, Metaling, Demon Pungus
}

attackSkillSlot Steal Coin {
lvl 10
distance 1.5
sp > 40
notWhileSitting 1
inLockOnly 1
maxAttempts 2
maxUses 1
timeout 3
target Alligator, Anolian, Flora, Mutant Dragon, Toad, Alarm, Mimic, Rideword, Sleeper, Harpy, Strouf, Merman, Swordfish, Deviace, Marc, Side Winder, Raggler, Dokebi, Poison Spore, Nine Tail, Greatest General, Kapha, Hydra, Karakasa, Bigfoot, Antique Firelock, Shinobi, Miyabi Doll, Miyabi Ningyo, Stem Worm, Breeze, Rafflesia, Metaling, Demon Pungus
}

#attackSkillSlot Crossimpact {
# lvl 1
# dist 1
# sp > 20%
# aggressives 2
# previousDamage
# stopWhenHit 0
# inLockOnly
# timeout 2
# maxUses 1
#}

attackSkillSlot Crossimpact {
lvl 1
dist 1
sp > 20%
aggressives 3
previousDamage
stopWhenHit 0
inLockOnly
timeout 2
maxUses 1
}

AttackSkillSlot Crossimpact {
lvl 1
dist 1
sp > 20%
stopWhenHit 0
inLockOnly
timeout 1
maxUses 3
aggressives >= 1
target Mutant Dragon
}


attackSkillSlot {
lvl 10
dist 1.5
maxCastTime 0
minCastTime 0
hp
sp > 10
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
previousDamage
stopWhenHit 0
inLockOnly 0
notInTown 0
timeout 0
disabled 0
monsters
notMonsters
maxAttempts 0
maxUses 0
target_whenStatusActive
target_whenStatusInactive
target_deltaHp
inInventory
isSelfSkill 0
equip_topHead
equip_midHead
equip_lowHead
equip_leftHand
equip_rightHand
equip_leftAccessory
equip_rightAccessory
equip_robe
equip_armor
equip_shoes
equip_arrow
manualAI 0
}

#attackComboSlot Intimidate {
# lvl 5
# afterSkill Hiding
# waitBeforeUse 0.3
# dist 1.5
# isSelfSkill 1
# target_deltaHp
# sp >= 20
# notMonsters Red Plant,Green Plant,Blue Plant
#}

doCommand {
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout
disabled 0
inInventory
inCart
inMap
manualAI 0
}

#useSelf_skill Hiding {
# lvl 10
# whenStatusInactive Hiding
# notWhileSitting 1
# inLockOnly 1
# timeout 3
# sp >= 8
# aggressives >= 3
#}

useSelf_skill Blessing {
lvl 10
sp > 10%
whenStatusInactive Blessing
# inLockOnly 0
notWhileSitting 1
notInTown 1
timeout 4
}

useSelf_skill Increase AGI {
lvl 10
sp > 10%
whenStatusInactive Increase AGI
# inLockOnly 0
notWhileSitting 1
notInTown 1
timeout 4
}
useSelf_skill_smartHeal 1

partySkill {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
manualAI 0
target
target_hp
target_isJob
target_isNotJob
target_whenStatusActive
target_whenStatusInactive
target_aggressives
target_monsters
target_timeout 0
target_deltaHp
target_dead 0
inInventory
isSelfSkill 0
}


autoSwitch_default_rightHand Damascus [2]
#autoSwitch_default_rightHand +5 Wind Damascus
#autoSwitch_default_rightHand +4 House Auger
autoSwitch_default_leftHand
autoSwitch_default_arrow

# NOTE: In the case of two handed weapons, or no Shield,
# duplicate the weapon name for 'rightHand'
# To attack with bare hands, specify "[NONE]" (without the quotes) for rightHand

#autoSwitch Shinobi, Miyabi Doll, Miyabi Ningyo {
# rightHand Gladius [Santa Poring*3] [3]
#}

#autoSwitch Antique Firelock {
# rightHand Fire Damascus
#}

#autoSwitch Dokebi {
# rightHand Gladius [Santa Poring*3] [3]
#}

autoSwitch {
rightHand
leftHand
arrow
distance
useWeapon
}

equipAuto {
topHead
midHead
lowHead
leftHand
rightHand
leftAccessory
rightAccessory
robe
armor
shoes
arrow
monsters
weight 0
whileSitting 0
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
manualAI 0
}

useSelf_item {
whenStatusInactive
stopWhenHit 0
inLockOnly 1
notWhileSitting 1
notInTown 0
timeout 3
disabled 0
inInventory
manualAI 0
}

#useSelf_item {
# whenStatusInactive
# stopWhenHit 0
# inLockOnly 1
# notWhileSitting 1
# notInTown 0
# timeout 3
# disabled 0
# inInventory
# manualAI 0
#}

useSelf_item White Herb {
hp <= 90%
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 1
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
manualAI 0
}


useSelf_item White Potion, Orange Potion, Novice Potion, Monster's Feed, Red Herb, Meat, Aloe Leaflet {
#useSelf_item Orange Potion, Novice Potion {
hp <= 70%
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 1
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
manualAI 0
}

useSelf_item {
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout
disabled 0
inInventory
manualAI 0
}

######## Autostorage/autosell ########

buyAuto {
npc
standpoint
distance 5
price
minAmount 2
maxAmount 3
}

sellAuto 1
sellAuto_npc payon 159 96
sellAuto_standpoint
sellAuto_distance 8

storageAuto 1
#storageAuto_npc prontera 282 200
#storageAuto_npc prt_fild05 290 224
#storageAuto_npc amatsu 102 149
#storageAuto_npc louyang 210 104
#storageAuto_npc geffen 120 62
#storageAuto_npc comodo 195 150
#storageAuto_npc yuno 152 187
#storageAuto_npc izlu2dun 106 58
#storageAuto_npc morocc 156 97
#storageAuto_npc morocc 160 258
#storageAuto_npc umbala 87 160
#storageAuto_npc aldebaran 143 119
#storageAuto_npc gonryun 159 122
#storageAuto_npc payon 181 104
#storageAuto_npc veins 208 128
#storageAuto_npc yuno 152 187
#storageAuto_npc rachel 109 138
#storageAuto_npc lighthalzen 191 320
storageAuto_npc payon 181 104
storageAuto_distance 9
storageAuto_npc_type 3
#storageAuto_npc_steps c r0 c
storageAuto_npc_steps c r1 c
storageAuto_password 1024
storageAuto_keepOpen 0
storageAuto_useChatCommand
relogAfterStorage 1
minStorageZeny 50

npcTimeResponse

#getAuto Berserk Potion {
minAmount 10
maxAmount 30
passive 0
}

#getAuto Awakening Potion {
# minAmount 0
# maxAmount 8
# passive 0
#}

#getAuto Aloe Leaflet {
#getAuto White Potion {
#getAuto Orange Potion {
#getAuto Monster's Feed {
minAmount 10
maxAmount 30
passive 0
}

######## Debugging options; only useful for developers ########

debug 0
debugPacket_unparsed 0
debugPacket_received 0
debugPacket_ro_sent 0
debugPacket_sent 0
debugPacket_exclude
debugPacket_include
debugPacket_include_dumpMethod
debugDomains
storageEncryptKey 0x050B6F79, 0x0202C179, 0x0E20120, 0x04FA43E3, 0x0179B6C8, 0x05973DF2, 0x07D8D6B, 0x08CB9ED9
gameGuard 1
charBlockSize 116
serverEncoding Tagalog
macro_orphans terminate

follow_wait 1
follow_wait_inLockOnly 0
follow_wait_timeOut 10
follow_wait_noPartyMember beta2
macro_orphans terminate
KoreGhost
Developers
Developers
Posts: 124
Joined: 28 Mar 2011, 12:48
Noob?: No
Location: Brazil

Re: autosell problem

#2 Post by KoreGhost »

item_control?
mooleh659
Noob
Noob
Posts: 18
Joined: 02 May 2012, 02:51
Noob?: No

Re: autosell problem

#3 Post by mooleh659 »

You have to specify what items you want to sell. Read the items_control file.
blue_crim
Noob
Noob
Posts: 12
Joined: 18 Sep 2012, 09:49
Noob?: Yes

Re: autosell problem

#4 Post by blue_crim »

Try

Code: Select all

sellAuto_distance 5
​