HELP! Bot doesn't recognize monsters in Comodo fields.

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Lightout89
Noob
Noob
Posts: 5
Joined: 09 Dec 2016, 04:04
Noob?: Yes

HELP! Bot doesn't recognize monsters in Comodo fields.

#1 Post by Lightout89 »

Hello everyone!

I'd like to think that, after doing a lot of researching with OpenKore and resolving a lot of my issues by reading other posts, I've gained a fair amount of knowledge using it. However, I've come across a problem that I can't quite figure out by googling, etc. and I've resorted to creating a post! :?: :? :|

I'm currently trying to hunt in cmd_fild06 and I've encountered one problem: NO MONSTERS on my list, and my bot is just running around doing nothing.

Here is what I see:
Connecting to Account Server...
Connecting (128.241.92.162:6800)... connected
---------- Account Info ----------
Account ID: 5286825 A9 AB 50 00
Sex: Boy
Session ID: 3709633327 2F 83 1C DD
0 00 00 00 00

----------------------------------
---------------------- Servers ----------------------
# Name Users IP Port
0 Thor 404 128.241.92.131 4500
1 Chaos 1268 128.241.92.98 4500
-----------------------------------------------------
Closing connection to Account Server
Disconnecting (128.241.92.162:6800)...disconnected
Selected server: Thor
Connecting to Character Server...
Connecting (128.241.92.131:4500)... connected
Received characters from Character Server
------------- Character List -------------
Slot 0: MY CHARACTER
------------------------------------------
Received character ID and Map IP from Character Server
----------Game Info----------
Char ID: A5 E0 E9 01 (32104613)
MAP Name: cmd_fild06.gat
MAP IP: 128.241.92.136
MAP Port: 4500
-----------------------------
Closing connection to Character Server
Disconnecting (128.241.92.131:4500)...disconnected
Connecting to Map Server...
Connecting (128.241.92.136:4500)... connected
You are now in the game
Your Coordinates: 147, 44
You are now: Awakening Potion (Duration: 1484.832s)
You are now: Steamed Tongue (Duration: 1432.832s)
You are now: Steamed Desert Scorpions (Duration: 1432.833s)
You are now: Immortal Stew (Duration: 1432.834s)
You are now: Hwergelmir's Tonic (Duration: 1432.833s)
You are now: Dragon Breath Cocktail (Duration: 1432.833s)
You are now: Cooked Nine Tail's Tails (Duration: 1432.834s)
You are now: UNKNOWN_STATUS_708 (Duration: 516.645s)
You are now: UNKNOWN_STATUS_993 (Duration: 313.291s)
You are now: UNKNOWN_STATUS_994 (Duration: 912.573s)
Allowed other player invite to Party
Other players are allowed to view your Equipment.
=========================== Server Infos ===========================
EXP Rates: 300% (Base 100% + Premium 50000% + Server 150000% + Plus %)
Drop Rates: 175% (Base 100% + Premium 50000% + Server 25000% + Plus %)
Death Penalty: 33% (Base 100% + Premium 4294900296% + Server 0% + Plus %)
=====================================================================
Packet Tokenizer: Unknown switch: 09DD
Packet Tokenizer: Unknown switch: 09DB
Calculating random route to: Fortress Saint Darmain(West) (cmd_fild06): 104, 189
Packet Tokenizer: Unknown switch: 09DD
[dist=unknown] Unknown #58600: *...*
Packet Tokenizer: Unknown switch: 09DD
Packet Tokenizer: Unknown switch: 09DB
Packet Tokenizer: Unknown switch: 09DD
Packet Tokenizer: Unknown switch: 09DD
[dist=unknown] Unknown #52903: *...*
[dist=unknown] Unknown #52916: *...*
Packet Tokenizer: Unknown switch: 09DB
Packet Tokenizer: Unknown switch: 09DD
Packet Tokenizer: Unknown switch: 09DD
[dist=unknown] Unknown #52839: *...*
[dist=unknown] Unknown #52833: *...*
Packet Tokenizer: Unknown switch: 09DB
Packet Tokenizer: Unknown switch: 09DD
Packet Tokenizer: Unknown switch: 09DB
[dist=unknown] Unknown #52882: *...*
Packet Tokenizer: Unknown switch: 09DD
Packet Tokenizer: Unknown switch: 09DB
[dist=unknown] Unknown #52885: *...*
Packet Tokenizer: Unknown switch: 09DB
Packet Tokenizer: Unknown switch: 09DB
Packet Tokenizer: Unknown switch: 09DD
Packet Tokenizer: Unknown switch: 09DD
[dist=unknown] Unknown #52811: *Whistling*


Here is my config:
# Please Read the Users Manual
# The Manual is located at http://wiki.openkore.com/index.php?title=Manual

######## Login options and server-specific options ########

master International - iRO: Ymir/Yggdrasil/Valkyrie
server 0
username
password
loginPinCode
char 0

# Poseidon Settings (http://wiki.openkore.com/index.php/PoseidonServer)
# They must be the same as Query Server config in Poseidon.txt
poseidonServer 127.0.0.1
poseidonPort 24390

bindIp
forceMapIP

# 1 = hook into RO client, 2 = Act as stand-alone proxy, proxy = act as true proxy
# http://wiki.openkore.com/index.php/XKore
XKore 0
XKore_port 2350
XKore_dll NetRedirect.dll
XKore_autoAttachIfOneExe 1
XKore_silent 1
XKore_bypassBotDetection 0
XKore_exeName ragexe.exe

# XKore 2 / Proxy configuration
XKore_listenIp 127.0.0.1
XKore_listenPort 6901
XKore_publicIp 127.0.0.1
XKore_ID

# It is not advised to set secureAdminPassword if you're using Xkore 2
secureAdminPassword 1
adminPassword craudrud
callSign
commandPrefix ;
callSignGM 0
inGameAuth 0

pauseCharServer 0
pauseMapServer 0
ignoreInvalidLogin 0
secureLogin_requestCode

# Opening cash shop when connected to map server (recv/ST0)
whenInGame_requestCashPoints 0

message_length_max 80

######## Main configuration ########

alias_heal sp 28

allowedMaps
allowedMaps_reaction 1

attackAuto 2
attackAuto_party 1
attackAuto_onlyWhenSafe 0
attackAuto_followTarget 1
attackAuto_inLockOnly 1
attackAuto_notInTown 1
attackDistance 1.5
attackDistanceAuto 0
attackMaxDistance 2.5
attackMaxRouteDistance 100
attackMaxRouteTime 4
attackMinPlayerDistance 2
attackMinPortalDistance 4
attackUseWeapon 1
attackNoGiveup 0
attackCanSnipe 0
attackCheckLOS 0
attackLooters 0
attackChangeTarget 1
aggressiveAntiKS 0

autoMoveOnDeath 0
autoMoveOnDeath_x
autoMoveOnDeath_y
autoMoveOnDeath_map

attackEquip_topHead
attackEquip_midHead
attackEquip_lowHead
attackEquip_leftHand
attackEquip_rightHand
attackEquip_leftAccessory
attackEquip_rightAccessory
attackEquip_robe
attackEquip_armor
attackEquip_shoes
attackEquip_arrow

#You need the breakTime plugin: http://wiki.openkore.com/index.php?title=BreakTime
autoBreakTime {
startTime
stopTime
}

autoConfChange {
minTime
varTime
lvl
joblvl
}

autoMakeArrows 0

autoRestart 0

autoRestartMin 10800
autoRestartSeed 3600

autoRestartSleep 1
autoSleepMin 900
autoSleepSeed 900

autoResponse 0
autoResponseOnHeal 0

autoSpell
autoSpell_safe

avoidGM_namePattern
avoidGM_near 0
avoidGM_near_inTown 0
avoidGM_talk 0
avoidGM_reconnect 1800
avoidGM_ignoreList

avoidList 1
avoidList_inLockOnly 0
avoidList_reconnect 1800

cachePlayerNames 1
cachePlayerNames_duration 900
cachePlayerNames_maxSize 100

clientSight 20

dcPause 1
dcOnDeath 0
dcOnDualLogin 0
dcOnDisconnect 0
dcOnEmptyArrow 0
dcOnMaxReconnections 0
dcOnMute 0
dcOnPM 0
dcOnZeny 0
dcOnStorageFull 1
dcOnPlayer 0
dcOnServerShutDown 0
dcOnServerClose 0
dcOnJobLevel
dcOnLevel

follow 0
followCheckLOS 0
followTarget
followEmotion 1
followEmotion_distance 4
followFaceDirection 0
followDistanceMax 6
followDistanceMin 3
followLostStep 12
followSitAuto 0
followBot 0
followRandom 0
followRandomDistance 4

itemsTakeAuto 2
itemsTakeAuto_party 0
itemsGatherAuto 2
itemsMaxWeight 89
itemsMaxWeight_sellOrStore 48
itemsMaxNum_sellOrStore 50
cartMaxWeight 7900
itemsTakeAuto_new 0
itemsTakeGreed 0

lockMap cmd_fild06
lockMap_x
lockMap_y
lockMap_randX
lockMap_randY

route_escape_reachedNoPortal 1
route_escape_randomWalk 1
route_escape_shout
route_avoidWalls 1
route_randomWalk 1
route_randomWalk_inTown 0
route_randomWalk_maxRouteTime 75
route_maxWarpFee 0
route_maxNpcTries 5
route_teleport 0
route_teleport_minDistance 150
route_teleport_maxTries 8
route_teleport_notInMaps
route_step 15

runFromTarget 0
runFromTarget_dist 6

saveMap
saveMap_warpToBuyOrSell 1
saveMap_warpChatCommand
memo1
memo2
memo3
memo4

shopAuto_open 0
shop_random 0
shop_useSkill 1

sitAuto_hp_lower 40
sitAuto_hp_upper 90
sitAuto_sp_lower 0
sitAuto_sp_upper 0
sitAuto_follow 0
sitAuto_over_50 0
sitAuto_idle 1
sitAuto_look
sitAuto_look_from_wall
sitTensionRelax 0

statsAddAuto 0
statsAddAuto_list
statsAddAuto_dontUseBonus 0
statsAdd_over_99 0

skillsAddAuto 0
skillsAddAuto_list

tankMode 0
tankModeTarget

teleportAuto_hp 10
teleportAuto_sp 0
teleportAuto_idle 0
teleportAuto_portal 0
teleportAuto_search 0
teleportAuto_minAggressives 0
teleportAuto_minAggressivesInLock 0
teleportAuto_onlyWhenSafe 0
teleportAuto_maxDmg 500
teleportAuto_maxDmgInLock 0
teleportAuto_deadly 1
teleportAuto_useSkill 3
teleportAuto_useChatCommand
teleportAuto_allPlayers 0
teleportAuto_notPlayers
teleportAuto_atkCount 0
teleportAuto_atkMiss 10
teleportAuto_unstuck 0
teleportAuto_lostTarget 0
teleportAuto_dropTarget 0
teleportAuto_dropTargetKS 0
teleportAuto_attackedWhenSitting 0
teleportAuto_totalDmg 0
teleportAuto_totalDmgInLock 0
teleportAuto_equip_leftAccessory
teleportAuto_equip_rightAccessory
teleportAuto_lostHomunculus
teleportAuto_useItemForRespawn
teleportAuto_item1
teleportAuto_item2

dealAuto 1
dealAuto_names
partyAuto 1
partyAutoShare 0
partyAutoShareItem 0
partyAutoShareItemDiv 0
guildAutoDeny 1

verbose 1
showDomain 0
showDomain_NPC parseMsg_presence
showDomain_Shop list
squelchDomains
verboseDomains
beepDomains
beepDomains_notInTown
friendlyAID
showTime
showTimeDomains
showTimeDomainsFormat
wx_map_maxAutoSize 300
wx_map_monsterSticking 1
wx_map_npcSticking 1
wx_map_playersSticking 1
wx_map_portalSticking 5
wx_map_route
wx_npcTalk
wx_captcha
showAllDamage 0
manualURL http://wiki.openkore.com/index.php?title=Manual
forumURL http://forums.openkore.com

logChat 0
logPrivateChat 1
logPartyChat 1
logGuildChat 1
logSystemChat 1
logEmoticons
logConsole 0
logAppendUsername 1
logAppendServer 0
monsterLog 0
logDead 0

chatTitleOversize 0
shopTitleOversize 0

sleepTime 10000

ignoreAll 0
itemHistory 0
autoTalkCont 1
noAutoSkill 0
portalCompile 1
portalRecord 2
missDamage 0

tankersList

repairAuto 0
repairAuto_list

status_mapProperty 0
status_mapType 0

removeActorWithDistance
monster_filter

######## Mercenary Support ########

mercenary_attackAuto 2
mercenary_attackAuto_party 1
mercenary_attackAuto_notInTown 1
mercenary_attackAuto_onlyWhenSafe 0
mercenary_attackDistance 1.5
mercenary_attackMaxDistance 2.5
mercenary_attackMaxRouteTime 4
mercenary_attackCanSnipe 0
mercenary_attackCheckLOS 0
mercenary_attackNoGiveup 0
mercenary_attackChangeTarget 1

mercenary_followDistanceMax 10
mercenary_followDistanceMin 3

mercenary_route_step 15

mercenary_tankMode 0
mercenary_tankModeTarget

mercenary_teleportAuto_hp 10
mercenary_teleportAuto_maxDmg 500
mercenary_teleportAuto_maxDmgInLock 0
mercenary_teleportAuto_deadly 1
mercenary_teleportAuto_unstuck 0
mercenary_teleportAuto_dropTarget 0
mercenary_teleportAuto_dropTargetKS 0
mercenary_teleportAuto_totalDmg 0
mercenary_teleportAuto_totalDmgInLock 0
mercenary_teleportAuto_attackedWhenSitting 0

######## Homunculus Support ########

homunculus_attackAuto 2
homunculus_attackAuto_party 1
homunculus_attackAuto_notInTown 1
homunculus_attackAuto_onlyWhenSafe 0
homunculus_attackDistance 1.5
homunculus_attackMaxDistance 2.5
homunculus_attackMaxRouteTime 4
homunculus_attackCanSnipe 0
homunculus_attackCheckLOS 0
homunculus_attackNoGiveup 0
homunculus_attackChangeTarget 1

homunculus_followDistanceMax 10
homunculus_followDistanceMin 3

homunculus_route_step 15

homunculus_tankMode 0
homunculus_tankModeTarget

homunculus_runFromTarget 0
homunculus_runFromTarget_dist 6

homunculus_StandByAuto 0
homunculus_teleportAuto_hp 10
homunculus_teleportAuto_maxDmg 500
homunculus_teleportAuto_maxDmgInLock 0
homunculus_teleportAuto_deadly 1
homunculus_teleportAuto_unstuck 0
homunculus_teleportAuto_dropTarget 0
homunculus_teleportAuto_dropTargetKS 0
homunculus_teleportAuto_totalDmg 0
homunculus_teleportAuto_totalDmgInLock 0
homunculus_teleportAuto_attackedWhenSitting 0

# Turn on/off homunculus autofeeding
homunculus_autoFeed 1
# Feed homunculus when meet the hunger value (homunculus_hunger > homunculus_return)
homunculus_hunger 15
# Return homunculus when meet the hunger value
homunculus_return 11
# In Wich maps should we allow feeding? (leave empty for any map)
homunculus_autoFeedAllowedMaps

# Turn on/off pet autofeeding
pet_autoFeed 1
# Feed pet when meet the hunger value
pet_hunger 25
# Return pet when meet the hunger value
pet_return 20

######## Block options ########
# You can copy & paste any block multiple times. So if you want to
# configure two attack skills, just duplicate the attackSkillSlot block.

attackSkillSlot Bash {
lvl 10
dist 1.5
sp > 10
aggressives >= 2 # change value here
inLockOnly 1
timeout 5
monsters
maxAttempts
maxUses 4
}


attackSkillSlot {
lvl 10
dist 1.5
maxCastTime 0
minCastTime 0
hp
sp > 10
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
amuletType
aggressives
previousDamage
stopWhenHit 0
inLockOnly 0
notInTown 0
timeout 0
disabled 0
monsters
notMonsters
monstersCount
maxAttempts 0
maxUses 0
target_hp
target_whenStatusActive
target_whenStatusInactive
target_deltaHp
inInventory
isSelfSkill 0
equip_topHead
equip_midHead
equip_lowHead
equip_leftHand
equip_rightHand
equip_leftAccessory
equip_rightAccessory
equip_robe
equip_armor
equip_shoes
equip_arrow
manualAI 0
}

attackComboSlot {
afterSkill
waitBeforeUse
dist 1.5
isSelfSkill 1
target_hp
target_deltaHp
monsters
notMonsters
monstersCount
}

doCommand {
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
amuletType
aggressives
monsters
notMonsters
monstersCount
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout
disabled 0
inInventory
inCart
inMap
manualAI 0
}

useSelf_skill Twohand Quicken {
lvl 10
sp > 50 %
whenStatusInactive Twohand Quicken
notInTown 1
onAction attack
timeout 1000
}

useSelf_skill {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
amuletType
aggressives
monsters
notMonsters
monstersCount
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
manualAI 0
}

useSelf_skill_smartHeal 1

partySkillDistance 0..8

partySkill {
lvl 10
dist 3
maxCastTime 0
minCastTime 0
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
amuletType
aggressives
monsters
notMonsters
monstersCount
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
manualAI 0
target
target_hp
target_isJob
target_isNotJob
target_whenStatusActive
target_whenStatusInactive
target_aggressives
target_monsters
target_timeout 0
target_deltaHp
target_dead 0
inInventory
isSelfSkill 0
}

monsterSkill {
target
maxUses
# Skill Use Conditions, including isSelfSkill
# Self Conditions
# Target Monster Conditions
}

autoSwitch_default_rightHand
autoSwitch_default_leftHand
autoSwitch_default_arrow

# NOTE: In the case of two handed weapons, or no Shield,
# duplicate the weapon name for 'rightHand'
# To attack with bare hands, specify "[NONE]" (without the quotes) for rightHand

autoSwitch {
rightHand
leftHand
arrow
distance
useWeapon
}

equipAuto {
topHead
midHead
lowHead
leftHand
rightHand
leftAccessory
rightAccessory
robe
armor
shoes
arrow
monsters
notMonsters
monstersCount
weight 0
whileSitting 0
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
amuletType
aggressives
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
manualAI 0
}

useSelf_item Red Potion, Potato, Milk, White Potion, Orange Potion, Yellow Potion {
hp < 40%
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
manualAI 0
}

useSelf_item Awakening Potion {
whenStatusInactive Awakening Potion
inLockOnly 1
notWhileSitting 1
}

######## Autostorage/autosell ########

buyAuto {
npc
standpoint
distance 5
price
minAmount 2
maxAmount 3
disabled 0
}

sellAuto 0
sellAuto_npc
sellAuto_standpoint
sellAuto_distance 5
sellAuto_npc_steps s e

storageAuto 1
storageAuto_npc cmd_fild07 136, 134
storageAuto_distance 5
storageAuto_npc_type 3
storageAuto_npc_steps c c r1 c r0 n
storageAuto_password
storageEncryptKey
storageAuto_keepOpen 0
storageAuto_useChatCommand
storageAuto_notAfterDeath 1
relogAfterStorage 1
minStorageZeny 500

npcTimeResponse

getAuto {
minAmount
maxAmount
passive
}

######## Debugging options; only useful for developers ########

debug 0
debugPacket_unparsed 0
debugPacket_received 0
debugPacket_ro_sent 0
debugPacket_sent 0
debugPacket_exclude
debugPacket_include
debugPacket_include_dumpMethod
debugDomains
logToFile_Debug
logToFile_Errors
logToFile_Messages
logToFile_Warnings
history_max 50
macro_orphans terminate
Any idea why this is happening?

Thank you!
traplord01
Noob
Noob
Posts: 11
Joined: 02 Nov 2016, 02:47
Noob?: Yes

Re: HELP! Bot doesn't recognize monsters in Comodo fields.

#2 Post by traplord01 »

There has been an update which makes the current version of openkore obsolete.
you have to either be supper techy to manully unpack ragexe.exe file to update your recvpackets.txt or
just have to wait til someone does it for us, which is what i am doing.

none of the options currently online will resolve this problem.

we currently need "the one".
beelzebubkiru
Noob
Noob
Posts: 3
Joined: 21 Sep 2016, 16:35
Noob?: Yes

Re: HELP! Bot doesn't recognize monsters in Comodo fields.

#3 Post by beelzebubkiru »

traplord01 wrote:we currently need "the one".

yea we REALLY NEED IT!
Lightout89
Noob
Noob
Posts: 5
Joined: 09 Dec 2016, 04:04
Noob?: Yes

Re: HELP! Bot doesn't recognize monsters in Comodo fields.

#4 Post by Lightout89 »

Damn, yea I definitely don't know how to do that. :(
User avatar
SkylorD
Moderators
Moderators
Posts: 1202
Joined: 16 Dec 2011, 02:53
Noob?: No
Location: Brazil

Re: HELP! Bot doesn't recognize monsters in Comodo fields.

#5 Post by SkylorD »

Learn rules