How exactly do i go about avoiding the holes? or changing the map and make it so bot would think of it as an obstacle?
thanks

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thanks, as suggested by a comment in the thread, i could edit a field cell to make a certain parts of a map unwalkable, but how exactly do i do it? i tried looking up at the .fld but i dont knwo what program i should use to edit it. Any suggestion pls.fadreus wrote:http://forums.openkore.com/viewtopic.php?f=16&t=211734
c4c1n6kr3m1 wrote:well , i believe Routeweights.txt is not for you
as far as i know , Routeweights mean to "avoid map" , by add number, so your "route" become "far" , than bot will choose another map with lower map route step
in your case , you want to avoid some trap cell ? isn't it ?
may be edit the field cell ( make it unwalkable ) is more suitable for you
or reduce your route_step as low as you can may be help,( but , if too low , will make your bot easy recognized by people's eye )
or macro , ( do move .... here , do move .... there)
c4c1n6kr3m1 wrote:edit
Goflow wrote:but i dont knwo what program i should use to edit it
Where exactly do i extract the map files from the client? thanksc4c1n6kr3m1 wrote:get maps from original client
edit
than convert it to fld
Goflow wrote:i could edit a field cell to make a certain parts of a map unwalkable, but how exactly do i do it?
You mean this?Goflow wrote:Where exactly do i extract the map files from the client? thanks