globals

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johnny
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Posts: 9
Joined: 14 Apr 2008, 04:46

globals

#1 Post by johnny »

Code: Select all

Index: Globals.pm
===================================================================
--- Globals.pm	(revision 6546)
+++ Globals.pm	(working copy)
@@ -221,6 +221,33 @@
 	4048 => 'Flying Star Gladiator',
 	4049 => 'Soul Linker',
 	
+	4054 => 'RUNE_KNIGHT',
+	4055 => 'WARLOCK',
+	4056 => 'RANGER',
+	4057 => 'ARCHBISHOP',
+	4058 => 'MECHANIC',
+	4059 => 'GUILLOTINE_CROSS',	
+	4060 => 'RUNE_KNIGHT_H',
+	4061 => 'WARLOCK_H',
+	4062 => 'RANGER_H',
+	4063 => 'ARCHBISHOP_H',
+	4064 => 'MECHANIC_H',
+	4065 => 'GUILLOTINE_CROSS_H',	
+	4066 => 'ROYAL_GUARD',
+	4067 => 'SORCERER',
+	4068 => 'MINSTREL',
+	4069 => 'WANDERER',
+	4070 => 'SURA',
+	4071 => 'GENETIC',
+	4072 => 'SHADOW_CHASER',	
+	4073 => 'ROYAL_GUARD_H',
+	4074 => 'SORCERER_H',
+	4075 => 'MINSTREL_H',
+	4076 => 'WANDERER_H',
+	4077 => 'SURA_H',
+	4078 => 'GENETIC_H',
+	4079 => 'SHADOW_CHASER_H',	
+	
 	6001 => 'Lif',
 	6002 => 'Amistr',
 	6003 => 'Filir',
The Client names are not released
Bibian
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Posts: 416
Joined: 04 Apr 2008, 03:08

Re: globals

#2 Post by Bibian »

Those arent the official names are they?
johnny
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Posts: 9
Joined: 14 Apr 2008, 04:46

Re: globals

#3 Post by johnny »

Thats how the server handles them.
The client possible will get other Names, but they are hardcoded in the Client then. ID will be the same.
In Client there is just JT_WARLOCK till now, guess they did not complete.

I just can guess.
JT = Job Translation ^^ so they put some dummy values to their enums