He Buff my char nicely except he didn't HEAL at all, but he didn't buff himself AT ALL for some reason, it's been hours changing the config, but no luck.... thx in advance


useSelf_skill Heal {
lvl 10
maxCastTime 0
minCastTime 0
hp < 85%
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 3
disabled 0
inInventory
manualAI 0
}
useSelf_skill Increase AGI {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive Increase AGI
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly
notWhileSitting
notInTown 0
timeout 5
disabled 0
inInventory
manualAI 0
}
useSelf_skill Magnificat {
lvl 5
maxCastTime 0
minCastTime 0
hp
sp < 70%
homunculus_hp 0
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive Magnificat
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 1
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 5
disabled 0
inInventory
manualAI 0
}
useSelf_skill_smartHeal 1
partySkill Heal {
lvl 10
dist
maxCastTime 0
minCastTime 0
hp < 80%
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 3
disabled 0
manualAI 0
target Rotten
target_hp < 80%
target_isJob
target_isNotJob
target_whenStatusActive
target_whenStatusInactive
target_aggressives
target_monsters
target_timeout 3
target_deltaHp
target_dead 0
inInventory
isSelfSkill 0
}
partySkill Increase AGI {
lvl 10
dist
maxCastTime 0
minCastTime 0
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 1
disabled 0
manualAI 0
target Rotten
target_hp
target_isJob
target_isNotJob
target_whenStatusActive
target_whenStatusInactive Increase AGI
target_aggressives
target_monsters
target_timeout 5
target_deltaHp
target_dead 0
inInventory
isSelfSkill 0
}
partySkill Blessing {
lvl 10
dist
maxCastTime 0
minCastTime 0
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 5
disabled 0
manualAI 0
target Rotten
target_hp
target_isJob
target_isNotJob
target_whenStatusActive
target_whenStatusInactive Blessing
target_aggressives
target_monsters
target_timeout 5
target_deltaHp
target_dead 0
inInventory
isSelfSkill 0
}
partySkill Kyrie Eleison {
lvl 10
dist
maxCastTime 0
minCastTime 0
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 3
disabled 0
manualAI 0
target Rotten
target_hp
target_isJob
target_isNotJob
target_whenStatusActive
target_whenStatusInactive Kyrie Eleison
target_aggressives
target_monsters
target_timeout
target_deltaHp
target_dead 0
inInventory
isSelfSkill 0
}
partySkill Angelus {
lvl 10
dist
maxCastTime 0
minCastTime 0
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 5
disabled 0
manualAI 0
target Rotten
target_hp
target_isJob
target_isNotJob
target_whenStatusActive
target_whenStatusInactive Angelus
target_aggressives
target_monsters
target_timeout 5
target_deltaHp
target_dead 0
inInventory
isSelfSkill 0
}
partySkill Impositio Manus {
lvl 10
dist
maxCastTime 0
minCastTime 0
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 60
disabled 0
manualAI 0
target Rotten
target_hp
target_isJob
target_isNotJob
target_whenStatusActive
target_whenStatusInactive Impositio Manus
target_aggressives
target_monsters
target_timeout
target_deltaHp
target_dead 0
inInventory
isSelfSkill 0
}