display_status_timers | Statuses: Unknown 46

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Roloe
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display_status_timers | Statuses: Unknown 46

#1 Post by Roloe »

Hmm

I dont know if this is a bug, but Better I comment on it

In the server when i play.. they have a option activated in your emulator.

To be exact, is this:

// Set this to 1 if your client supports status change timers and you want to use them
// Clients from 2009 onward support this
display_status_timers: YES

in the client is something like this :
Image
..

In my Openkore, When I was using a skill, in Statuses were: Unknown 46..

But, Skills without timers, which were showing it perfectly, Like Ruwach, Sight, Cloaking*

*Cloaking also has timer, but after 3 or 5 seconds, the timer disappears

This image may help to you

Image

Researching a bit .. I found this xD

Added support for new status change packet, uses new setting display_status_timers in client.conf.

Sry for my bad english ^-^
Bibian
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Re: display_status_timers | Statuses: Unknown 46

#2 Post by Bibian »

finally a bug report thats intelligent.

reported here: http://bugtracker.openkore.com/view.php?id=14
Technology
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Re: display_status_timers | Statuses: Unknown 46

#3 Post by Technology »

Status 46 is that monkey paw on the skills, eA calls it SI_ActionDelay

Test these patches for basic support please.
Note that these do not actually use the timer functionality.
They just support the new packet together with display of how long a status is going to last.
We will see whether it is useful to actually use the timer in kore. (maybe required for xkore2)

It seems like serverType 8_5 works fine but 8_4 doesn't, so try 8_5!

(Thanks to anonymous5678 for recording packets)

DIFF'S IN ATTACHEMENT!!!
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kLabMouse
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Re: display_status_timers | Statuses: Unknown 46

#4 Post by kLabMouse »

Commited.