[Fix] Skills Not recognized ( Class Paladin ) | OpenKore 2.1

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[Fix] Skills Not recognized ( Class Paladin ) | OpenKore 2.1

#1 Post by Fusion »

Hello everyone. Today I spent my Crusader> Paladin. In Crusader all went well no problem but once bot go into my Paladin bot not recognize anything. When I get my connection in town and therefore there necessarily Paladin NPCs but not seen. I also have this problem with the skills they do not even exist.
I recreated a Crusader to see if it was due to mishandling on my part but not the Crusader works very well.
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Last edited by Fusion on 17 Jan 2010, 11:41, edited 1 time in total.
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Re: Skills Not recognized ( Class Paladin ) | OpenKore 2.1

#2 Post by Technology »

server information?
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Re: Skills Not recognized ( Class Paladin ) | OpenKore 2.1

#3 Post by Fusion »

Code: Select all

[AZERTY]
ip XX.XX.XX.XXX
port XXXX
master_version 2
version 22
serverType kRO_RagexeRE_2009_01_21a
private 1
serverEncoding Western
charBlockSize 112
Last edited by Fusion on 17 Jan 2010, 11:40, edited 1 time in total.
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Re: Skills Not recognized ( Class Paladin ) | OpenKore 2.1

#4 Post by Technology »

hmm ok, will need more information

could you post a console log with debug 2 on? (to see if the skills_list packet was sent to us)

about the npc's, maybe:
- there are none at the location where you are?
- your server implemented the new actor packets (but i don't see any warnings for that)

i've seen bugs like this even on the eA forum, so it could be eA related as well
One ST0 to rule them all? One PE viewer to find them!
One ST_kRO to bring them all and in the darkness bind them...

Mount Doom awaits us, fellowship of OpenKore!
Fusion
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Re: Skills Not recognized ( Class Paladin ) | OpenKore 2.1

#5 Post by Fusion »

Code: Select all

Received packet: 0283 Handler: account_id
Received packet: 0073 Handler: map_loaded
Sent Guild Master/Member Check.
Sent Guild Request Page : 0
Sent Guild Request Page : 1
You are now in the game
Sending Map Loaded
Your Coordinates: 158, 94
Received packet: 008E Handler: self_chat
Bienvenue sur AZERTY, si vous découvrez des bugs au cours du jeu
merci de les reporter au Staff.
Received packet: 0097 Handler: private_message
(From: AZERTY) : Night Mode is already active
Received packet: 00B0 Handler: stat_info
Weight: 812
Received packet: 00B0 Handler: stat_info
Max Weight: 5770
Received packet: 0141 Handler: stat_info2
Strength: 99 + 8
Received packet: 0141 Handler: stat_info2
Agility: 1 + 6
Received packet: 0141 Handler: stat_info2
Vitality: 1 + 8
Received packet: 0141 Handler: stat_info2
Intelligence: 7 + 5
Received packet: 0141 Handler: stat_info2
Dexterity: 80 + 6
Received packet: 0141 Handler: stat_info2
Luck: 1 + 1
Received packet: 00B0 Handler: stat_info
Hit: 173
Received packet: 00B0 Handler: stat_info
Flee: 94
Received packet: 00B0 Handler: stat_info
Attack Speed: 155.7
Received packet: 00B0 Handler: stat_info
Attack: 297
Received packet: 00B0 Handler: stat_info
Defense: 8
Received packet: 00B0 Handler: stat_info
Defense Bonus: 9
Received packet: 00B0 Handler: stat_info
Flee Bonus: 1
Received packet: 00B0 Handler: stat_info
Critical: 1
Received packet: 00B0 Handler: stat_info
Magic Attack Max: 16
Received packet: 00B0 Handler: stat_info
Magic Attack Min: 13
Received packet: 00B0 Handler: stat_info
Magic Defense Bonus: 12
Received packet: 013A Handler: attack_range
Your attack range is: 1
Received packet: 00B0 Handler: stat_info
Max Hp: 8618
Received packet: 00B0 Handler: stat_info
Max Sp: 585
Received packet: 00B0 Handler: stat_info
Hp: 8618
Received packet: 00B0 Handler: stat_info
Sp: 585
Received packet: 043F Handler: actor_status_active
You are now: Berserk Potion (Duration: 1075.555s)
Received packet: 00B0 Handler: stat_info
Attack Speed: 164.6
Received packet: 017F Handler: guild_chat
[Guild] You have 0 new emails (0 unread)
Received packet: 01D7 Handler: player_equipment
Received packet: 01D7 Handler: player_equipment
Received packet: 02E8 Handler: inventory_items_stackable
Inventory: Sky Petite Card (0) x 2 - Card
Inventory: Aloevera (1) x 3 - Usable
Inventory: Elunium (2) x 8 - Non-usable
Inventory: Berserk Potion (3) x 3 - Usable
Inventory: Zargon (4) x 13 - Non-usable
Inventory: White Herb (5) x 13 - Usable
Inventory: Dragon Tail (6) x 13 - Non-usable
Inventory: Dragon Scale (7) x 13 - Non-usable
Received packet: 02D0 Handler: inventory_items_nonstackable
Inventory: Khukri (8) x 1 - Weapon - One-Handed Weapon
Inventory: Cotton Shirt (9) x 1 - Armor - Armor
Inventory: Khukri (10) x 1 - Weapon - One-Handed Weapon
Inventory: Cross Shield [1] (11) x 1 - Armor - Shield
Inventory: Iron Cain (12) x 1 - Armor - Lower Mask
Inventory: Blade [Skel Worker*4] [4] (13) x 1 - Weapon - One-Handed Weapon
Received packet: 00B0 Handler: stat_info
Weight: 812
Received packet: 00B0 Handler: stat_info
Max Weight: 5770
Packet Tokenizer: Unknown switch: 016C
Wiped old
There are NPC, I can say to you.
This bug occurs only with the Paladin class. I already use several bot on this server: Priest, Sniper Crusader, Hunter, Star Gladiator, Ninja.
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Re: Skills Not recognized ( Class Paladin ) | OpenKore 2.1

#6 Post by Technology »

Packet Tokenizer: Unknown switch: 016C
idk, maybe this is responsible for the bug to occur

JCV's ro tools somehow bugs on this packetswitch,
you could try to add the follow to your recvpackets:
016C 43

EDIT:
016C is sent after stat_info for weight, and skills_list is sent after that so thats why i think it might be related
this is what i'm getting on kro (not in a guild, so no 016C):

Code: Select all

Max Weight: 4150
Received packet: 00B0 Handler: stat_info
Weight: 0
Received packet: 010F Handler: skills_list
One ST0 to rule them all? One PE viewer to find them!
One ST_kRO to bring them all and in the darkness bind them...

Mount Doom awaits us, fellowship of OpenKore!
Fusion
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Re: Skills Not recognized ( Class Paladin ) | OpenKore 2.1

#7 Post by Fusion »

GG! It works. Thank you, I'm curious to know how you manage to do that. :) (Technology, you are the master of the bot <3)
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Re: [Fix] Skills Not recognized ( Class Paladin ) | OpenKore 2.1

#8 Post by Technology »

lol, np. ;)

Some bug in the packet extractor causes this,
i guess we need to fix it, to avoid stuff like this to happen.
maybe we can also improve the packet tokenizer somehow.

indepth description of the packet extractor bug
One ST0 to rule them all? One PE viewer to find them!
One ST_kRO to bring them all and in the darkness bind them...

Mount Doom awaits us, fellowship of OpenKore!