basically i found this link
http://www.eathena.ws/board/index.php?showtopic=217704
now rpe doesnt seem to work on servers with this new eathena system, it disconnects you automatically once the server receive rpe packets, anybody knows how to bypass this one. some says it involves hexing your client.
RPE on new eathena system
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- OpenKore Monk
- Posts: 457
- Joined: 04 Apr 2008, 10:10
Re: RPE on new eathena system
What is rpe?
And spamming is never good for servers anyway, so what does this have to do with OpenKore? Note that OpenKore does not support any kind of unethical behavior.
Be a responsible botter plz.
And spamming is never good for servers anyway, so what does this have to do with OpenKore? Note that OpenKore does not support any kind of unethical behavior.
Be a responsible botter plz.
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Trashing topics is one click, and moving a topic to its proper forum is a lot harder. You expend the least effort in deciding where to post, mods expend the least effort by trashing.
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Trashing topics is one click, and moving a topic to its proper forum is a lot harder. You expend the least effort in deciding where to post, mods expend the least effort by trashing.
Have a nice day.
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- Developers
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Re: RPE on new eathena system
RPE is just an alternative to WPE. It is Redox Packet Editor. I haven't messed with it any but it's pretty much an improved WPE.
That protection won't dc you automatically. It dcs you after 12 consecutive packets at a ~100ms delay or two packets at a 5ms delay.
You are either sending the malformed packets, there is some other protection, or there are encrypted prefixes (dunno if eAthena ever added it, seemed like the most obvious solution to wpe/rpe and it adds 0 overhead on client/server.) Then again you could just be trying to spam packets, so who knows.
That protection won't dc you automatically. It dcs you after 12 consecutive packets at a ~100ms delay or two packets at a 5ms delay.
You are either sending the malformed packets, there is some other protection, or there are encrypted prefixes (dunno if eAthena ever added it, seemed like the most obvious solution to wpe/rpe and it adds 0 overhead on client/server.) Then again you could just be trying to spam packets, so who knows.
Oh no.
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- OpenKore Monk
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Re: RPE on new eathena system
Perhaps it was made to counter spammers that send lots of public messages within a short while.
Or those that still attempt the old speedhacks.
Or those that still attempt the old speedhacks.
Got your topic trashed by a mod?
Trashing topics is one click, and moving a topic to its proper forum is a lot harder. You expend the least effort in deciding where to post, mods expend the least effort by trashing.
Have a nice day.
Trashing topics is one click, and moving a topic to its proper forum is a lot harder. You expend the least effort in deciding where to post, mods expend the least effort by trashing.
Have a nice day.
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- Noob
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- Joined: 09 Feb 2010, 00:27
- Noob?: No
Re: RPE on new eathena system
i think the packets are encrypted that's why you are being disconnected whenever you send packets. you need to code cave so that packets you would like to send goes through the client's encryption.