I was using openkore on heRO (private server) in xkore 1 (inject) mode. Kore logs into server and gets into the game and moves around a bit and then crashes out with the following message (attached errors.txt). I opened the file and found something interesting.
The string "Monkey Feet :Main: @Squirrel" (which I believe Kore is trying to parse & validate) was sent on the @main channel of the server just after logging in (and just before Kore crashing out). I don't know perl, but I guess the issue has something to do with parsing of the string (chat sent and the sending char not visible on client screen <-- could this be a buggy condition?).
I tried this a few times (and at various times of the day today), interestingly, Kore crashes out *only* after a message is received on the @main channel. I'm trying hard to turn off chat and see what happens.
Here's some more info:
Snippet from servers.txt:
Code: Select all
ip heroserver.bounceme.net
port 6901
master_version 16
version 21
serverType 3
private 1
serverEncoding Western
charBlockSize 108
recvpackets recvpackets-heRO.txt
I've also attached recvpackets-heRO.txt and I had generated it using the *old* packet extractor (i.e. openkore-packet-length-extractor.exe).
Note:
1. In xkore 0 mode, Kore runs just fine, it kills monsters, picks up loot and gathers EXP.
2. In xkore 1 mode, Kore reports and unidentified packet B34A(which somehow doesn't appear in xkore 0 mode, althought I'm using the same servers.txt and recvpackets.txt).
If anyone needs any more info/clarifications I'd be glad to help

[Edits] :
Updated Title to match Template
Attached Screenie
Attached recvpackets-heRO.txt